- Steam App
- Velvet Guard (822810)
- Event type
- patch note
- Published
- 24 June 2019 - 11:14:28 UTC
- Source
- steam_community_announcements
Hi again, it's been awhile. I recently got back to this project and made some updates to the engine and reworked the network code because now when looking back at it was unstructured and perhaps a little bit buggy. So here's what has been changed: Reworked network code. Settings are now saved in a separate file from keybinds and both of them should be easier to read and modify. Level editor now saves and loads maps in the same format as workshop maps meaning all your custom tile settings and etc. will be saved. Linux and Mac versions is noticeably smaller because I don't need to rely on third-party software for porting. In the input screen instead of changing to "Insert" when changing keybind it now just starts blinking. The laser ability now charges for two seconds before you can shoot and after 8 seconds it fires by itself if the user has not fired it already. Trying out a new menu des...