Update 1.0.2 - Balance Tweaks — Beyond Sol Steam update #888569

This week we made a bunch of balance changes and bug fixes to smooth out some of the frustrating areas of combat and AI. Defense fleets should perform a...

Steam App
Beyond Sol (348490)
Event type
patch note
Published
27 October 2015 - 18:56:08 UTC
Source
steam_community_announcements
This week we made a bunch of balance changes and bug fixes to smooth out some of the frustrating areas of combat and AI. Defense fleets should perform a lot better now, and the AI will be a lot smarter about which targets to attack in a war. We would love to hear your feedback on these changes, so please visit our discussion boards! Changes • Increased Military Station max fleet garrison size from 16/20/24 to 24/30/36. • AI cities are now more careful about attacking Military Stations and cities when they don’t have a strong enough fleet. • Reduced hull strength of Radar and Mining stations by about 33% to make them easier to destroy. • Fast travel no longer drains shields, so your shields behave normally when charging up and travelling in fast travel mode. Although this made escaping a battle an interesting tactical choice, it caused too many balance problems with AI fleets, so we decid...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.