- Steam App
- Everafter Falls (1416960)
- Event type
- patch note
- Published
- 10 July 2024 - 03:10:58 UTC
- Source
- steam_community_announcements
Hey everyone, In this patch, there are some huge changes to balance and dungeon difficulty in the later pillars. Drone damage has been increased significantly to try and make attack drones a viable build. Enemy attack has been largely left untouched, but HP has been buffed so players aren’t just mindlessly mowing through the rooms to the final boss. While this patch has gone some testing and feedback with regards to this, please bear with me if the changes seem too much and post your feedback. I want to get this to a good state of balance where most players face a fun challenge while not being frustratingly hard to progress. Version 1.1.13 patch notes Bugs Fixed Replica treehouse can now deposit/take little friends via mouse click (previously UI bugged with mouse interaction) Map can no longer be dragged/scrolled when fully zoomed out causing visual bug Waterbolt bounce fixed where bonus...