- Steam App
- The Last Plague: Blight (1564600)
- Event type
- patch note
- Published
- 17 June 2022 - 02:56:58 UTC
- Source
- steam_community_announcements
Playtest was updated a bit ago, posting here for completeness Did a big rewrite of how all the world chunk data is stored to accomplish two things: further reduce the jitter as the world is explored/loaded, and vastly reduce the amount of disk space the world chunk files take up. All the while keeping things backwards compatible, although the biggest performance and disk space savings will be seen in entirely new worlds. I wanted to tackle these important rewrites now to make sure things are stable and the game is in a good position for release later this year. Performance: Reworked world saving/loading system even more to vastly reduce amount of disk space used in a large world with multiple save slots (every unique save has to duplicate all world chunk data to make sure the state is properly preserved) Related to the above change, another optimization was added to rework how the chunk ...