V00.094A Released! Bugfixes galore! — Knights of the Drowned Table Steam update #895793

Happy Hump Day! We've made it half way through the week! Unfortunately, V00.093A did as well. There was a major bug in V00.093A which was causing...

Steam App
Knights of the Drowned Table (738450)
Event type
patch note
Published
4 January 2018 - 04:03:17 UTC
Source
steam_community_announcements
Happy Hump Day! We've made it half way through the week! Unfortunately, V00.093A did as well. There was a major bug in V00.093A which was causing multiple mazes to load in the dungeon at the same time. This bug was not present in V00.092A, and was introduced while I was hastily fixing other problems. I have fixed this, and the dungeon is fully playable once again in V00.094A. I have increased the grab area of the arrows behind the shoulder to make them easier to get too. I believe this will ease archery while the head is rotated. I found some other quirks in the last patch - such as extra large gargoyles, slime bugs, and more. All the quirks I have found have been fixed! Fighting Gargoyles is now much more challenging. Slime spit much further and no longer are damaging themselves. You can also now deflect Slime spit with your shield. That's all for now. Until next time, Billy Full Patch ...

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