Version 1.131/2 (Stray Dogs) change_dog.txt — Hyperspace Dogfights Steam update #897056

https://i.imgur.com/kXOfEMP.gif - Skyborne damage requirement no longer completely resets after each wave, instead it decays each wave by an ammount...

Steam App
Hyperspace Dogfights (842170)
Event type
patch note
Published
29 March 2019 - 20:43:48 UTC
Source
steam_community_announcements
https://i.imgur.com/kXOfEMP.gif - Skyborne damage requirement no longer completely resets after each wave, instead it decays each wave by an ammount that scales with Skyborne stacks - Skyborne tooltip is more detailed now - Your current Skyborne regain requirement is now listed on your jet stat sheet - Nerfed Shard Shield damage and shot count scaling - Sniper Choppers will aim a little more carefully now before initiating their attacks - AM Storage Balloon spawn count is now capped (very highly) - Fixed a problem with some new weapon unlocks not being loaded correctly - Fixed a scenario where HP altering passives would prevent War Room Shell from dying - Fixed Technophage: True DMZ not bestowing the full charge per damage bonus on starting actives - Fixed Technophage: True DMZ not disabling melee charge attacks correctly - Fixed some ground enemies dropping shield replicants regardless ...

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