- Steam App
- Hyperspace Dogfights (842170)
- Event type
- patch note
- Published
- 29 March 2019 - 20:43:48 UTC
- Source
- steam_community_announcements
https://i.imgur.com/kXOfEMP.gif - Skyborne damage requirement no longer completely resets after each wave, instead it decays each wave by an ammount that scales with Skyborne stacks - Skyborne tooltip is more detailed now - Your current Skyborne regain requirement is now listed on your jet stat sheet - Nerfed Shard Shield damage and shot count scaling - Sniper Choppers will aim a little more carefully now before initiating their attacks - AM Storage Balloon spawn count is now capped (very highly) - Fixed a problem with some new weapon unlocks not being loaded correctly - Fixed a scenario where HP altering passives would prevent War Room Shell from dying - Fixed Technophage: True DMZ not bestowing the full charge per damage bonus on starting actives - Fixed Technophage: True DMZ not disabling melee charge attacks correctly - Fixed some ground enemies dropping shield replicants regardless ...