- Steam App
- Star Nomad 2 (414950)
- Event type
- patch note
- Published
- 24 December 2015 - 12:45:09 UTC
- Source
- steam_community_announcements
Happy seasons greetings/holidays to all! Today's patch resolve a few bugs and some end-game issues based on player feedback. Update 25/12/2015 (v1.07): * During conquest fleet battles, the loss of all ships with Drone Bays will cause any remaining drones of that fleet to self-destruct. This is to eliminate the annoyance factor of chasing small, fast & agile drones around to "clean up". * Re-balance Conquest AI to improve the following: Player assisted victory over a hostile faction should damage their ability to re-launch an invasion fleet immediately. It'll take longer for the enemy faction to build their forces back that is capable of an invasion. This is linked to their economic output, so if they have a lot of systems under their control and those system economies are doing well, they can still launch an invasion soon after an engagement. Vice versa, with few systems and low economic...