Melee and Balance Improvements - Demo Patch - February 2nd, 2026 — RIG Riot Steam update #902361

Hey folks, this update is mostly about improvements to melee auto lunge behavior and balance. Make sure to let me know what you think of the scaling in...

Steam App
RIG Riot (3180340)
Event type
patch note
Published
3 February 2026 - 00:06:59 UTC
Source
steam_community_announcements
Hey folks, this update is mostly about improvements to melee auto lunge behavior and balance. Make sure to let me know what you think of the scaling in your runs with the new more measured enemy appearance logic!Changes- Horde enemies now have a manually set earliest spawn time- Spreading Swarm combination status should no longer last forever- Spreading Inferno fireballs now do double the damage but have a 50% chance to activate per tick- Updated visuals for area effects- Leaving the firing range via the pause menu now returns you to the garage- Melee auto lunge has had its maximum vertical adjustment increased- Adjusted melee auto lunge timing to prevent the player from running into their target every time- Target switching is now disabled during melee auto lunge- Tweaked punch-style melee animations to improve forward reach- Improved the visibility of the arrows indicating whether a co...

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