PATCH NOTES — Week 2 | 03/18/26 — SHRAPNEL Steam update #907763

PATCH NOTES — Week 2 | 03/18/26 BUG FIXES Fixed an issue where textures and VFX would late load when deploying into a match Fixed a delay when...

Steam App
SHRAPNEL (4175080)
Event type
patch note
Published
18 March 2026 - 16:07:52 UTC
Source
steam_community_announcements
PATCH NOTES — Week 2 | 03/18/26 BUG FIXES Fixed an issue where textures and VFX would late load when deploying into a match Fixed a delay when attempting to pick up Sigma Fixed an issue preventing players from changing Operators on the death screen PERFORMANCE Improved navigation across the environment to better support movement and flow Fixed a major issue causing long load times and shader compile delays Continued improvements to load times and late-join issues UPCOMING (Weeks 3–4) Weapon tuning pass once we see how the new Operators and weapons affect the battlefield Base attribute adjustments (Health, Speed, Stamina Recovery, Stamina Total, Jump Height) to be addressed alongside weapon tuning as the new Operator mix becomes clearer

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