Two in a day, because why not. -Fixes escape button soft-locking the game in the recipe menu -Fixes NPCs dialogue bricking while going into menus within...
Two in a day, because why not. -Fixes escape button soft-locking the game in the recipe menu -Fixes NPCs dialogue bricking while going into menus within their range (or at least I'm fairly certain, I am no longer able to replicate any issues here)