- Steam App
- Inside the Flesh Engine (3919520)
- Event type
- patch note
- Published
- 25 December 2025 - 17:13:12 UTC
- Source
- steam_community_announcements
Fixes & Changes:Player movement speed has been reworked.Added the ability to increase movement speed in the normal form.Movement speed in the biomechanical form now differs from the normal form.Fixed an issue where save data could reset on game start (starting a new game is recommended to avoid save conflicts and incorrect event behavior).Monsters enter a rage state if the player is too far away.Increased monster movement speed.Added Snivels respawn after player death (prevents soft-lock situations when they become unavailable).Fixed player position at the start of the Cultists scene (prevents falling out of the level).Beacon logic adjusted: losing two windows now immediately triggers the final attack; charging the third beacon is still required to win.Ventilation interaction now removes the red \ prompt after use.Completed iterations are now remembered and excluded from replay in Scene ...