Attach/Detach Fix — Scourge Of War - Gettysburg Steam update #918543

This one was hard to track down. I'm not sure how long it's been in the code, but it's ugly. Some really dumb coder made a typo a couple of times and...

Steam App
Scourge Of War - Gettysburg (3142400)
Event type
patch note
Published
18 January 2025 - 01:12:07 UTC
Source
steam_community_announcements
This one was hard to track down. I'm not sure how long it's been in the code, but it's ugly. Some really dumb coder made a typo a couple of times and never noticed it. Since C++ basically lets you do anything, there were no obvious issues. That was until players started noticing the attach/detach problem and I would guess some other hidden issues. For those that are interested, I learn more and hopefully others learn more from mistakes. When coding bit flags, which I use for different states of the units, I brain farted the wrong symbol. flags &= !detachflag Seems ok, turn off the detach flag, but that's not the correct symbol, that's a boolean, so it basically messes up every single flag stored. The correct symbol, that was throughout most of the code was flags &= ~detachflag That gives the correct form to disable just the one flag. It's a really really stupid error with ugly results, b...

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