Martial Law 5/30 Patch Release notes (v0.1a) — Martial Law Steam update #928498

Fully implemented changes: Fixed player health not displaying properly in multiplayer modes. Disabled fall damage on Arena multiplayer maps. Fixed...

Steam App
Martial Law (346150)
Event type
patch note
Published
30 May 2015 - 15:34:38 UTC
Source
steam_community_announcements
Fully implemented changes: Fixed player health not displaying properly in multiplayer modes. Disabled fall damage on Arena multiplayer maps. Fixed animation glitch on Real Map players. Players in multiplayer matches should now start with their weapons loaded instead of having to immediately reload upon spawning. Fixed footstep sounds in arena map Fixed map icons to correctly depict map selected Disabled sway and bob in multiplayer Testing less aggressive bob in single player Players should now be able to drop items from inventory as intended. Tree meshes have been properly house trained and should now be exclusively outdoors. Streamlined animation on AI entities. Added dead body to AI entities. Changed hunger/thirst to digital readouts for the sake of clarity. Hunger and thirst rates have been slowed down drastically. You should now have enough time to actually discern why you are dying ...

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