v0.2.93 — A bigger star map, a cleaner voyage, and the sound in your hands — Dead Reckoning: The Long Drift Steam update #93254

Everything new since the last update: a wider star chart, a run that's harder to break, the soundtrack and the typing under your control, and a great...

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Dead Reckoning: The Long Drift (4557340)
Event type
patch note
Published
21 June 2026 - 17:09:26 UTC
Source
steam_community_announcements
Everything new since the last update: a wider star chart, a run that's harder to break, the soundtrack and the typing under your control, and a great deal of writing pared back to the bone. The demo and the full game both update to v0.2.93. A bigger star map Set course for distant stars. Past the heliopause you can steer for far-off named stars — centuries-long voyages are allowed, hard-capped at four hundred years. The ship makes one light-year a year, so a four-hundred-light-year world is a four-hundred-year crossing: a real gamble, and one that will almost certainly cost the colony. Dozens of new real catalogue stars fill the middle distance on every bearing. Anything past your reach shows locked. The opening leg holds its course out to the heliopause, and habitable worlds no longer turn up right beside Sol — they're rarer overall, a truly green world is rare, and the scarcity scales ...

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