- Event type
- patch note
- Published
- 9 June 2026 - 11:43:23 UTC
- Source
- steam_community_announcements
Release notes for 0.2.71 Until this release, large stretches of in-game text still surfaced in English even with a language selected: the entire dynamically-assembled epilogue, colonist/ship status panels, the faction report, planet survey readouts, and the arrival/ending screens. This release closes that gap. Epilogue prose, hand-translated in stages, 0 → 566/566 paragraphs (×4 languages)Landing beats + failure-cause paragraphs (first pass) Transit / sleeper / lost / failed-landing endings → 206/566 Cargo-cult / fork / AI-vessel / theocratic endings → 236/566 Oligarchic / tribal / theocratic endings → 266/566 Digital-colony / structures / resource / pivotal paragraphs → 296/566 Planet-naming + surface/arrival descriptions → 326/566 feature_narrative paragraphs → 386/566 feature_narrative + decision_consequence → 416/566 decision_consequence → 446/566 decision_consequence + landing_beat ...