V1.2.0 Patch Notes — 13 柱庭 / Cabal 13 Steam update #934558

【New】Overhauled the overall UI effectAdded a large number of unit tagsAdded 72 new units【Optimizations】Optimized probability rulesOptimized devouring...

Steam App
13 柱庭 / Cabal 13 (3978320)
Event type
patch note
Published
18 April 2026 - 10:07:17 UTC
Source
steam_community_announcements
【New】Overhauled the overall UI effectAdded a large number of unit tagsAdded 72 new units【Optimizations】Optimized probability rulesOptimized devouring rules: now devouring only increases stats, not adding traits【Fixes】Fixed an issue with list abnormalitiesFixed an issue with creation listFixed some lag-causing issuesFixed some unit data anomalies【Unit Adjustments】Rhino: \ → When an adjacent animal unit acts, gains armor itself. When acting, applies 80 armor to all friendly草原 (Grassland) units.Trap: \ → Renamed to Disaster Catcher.Ghost Wolf: \ → \ +25 attack. When attack reaches 400, \ Werewolf.Knight: \ → On kill, +50 health, +20 armor. When a friendly unit triggers a kill effect once, applies 1 Haste (increasing stepwise) to all friendly Glory units.Griffin: \ → \ All friendly animal units on the battlefield gain +10 attack, +30 health. \ Applies 1 Haste to a random friendly草原 (Grasslan...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.