Daily Update Notes — 13 柱庭 / Cabal 13 Steam update #934577

Game Balance Adjustments Dragon's effect modified: For every 3 kills, +2 Burn → For every kill, +2 Burn Chainmail effect modified: Primary attribute...

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13 柱庭 / Cabal 13 (3978320)
Event type
patch note
Published
24 January 2026 - 12:26:54 UTC
Source
steam_community_announcements
Game Balance Adjustments Dragon's effect modified: For every 3 kills, +2 Burn → For every kill, +2 Burn Chainmail effect modified: Primary attribute changed to Attack, Armor stacking equals own Attack Cheerleader: 2 Acceleration → 1 Acceleration Shielded Giant: 300 Armor stacking → 200 Armor stacking Decaying Doll: When an adjacent unit \, a random enemy unit on the battlefield \ loses 20% of its maximum HP → When an adjacent unit \, a random enemy unit on the battlefield \ loses 10% of its maximum HP. Decaying Doll: Default stacking cap 3 → 2 Mechanical Ancient Tree: Default stacking cap 3 → 1 Humanoid Armor: Default stacking cap 3 → 1 Nerf to Yin-Yin Worm Little Pig enters: +1 Gold Coin → +2 Gold CoinsEvent Adjustments Skeleton King Level 6 event \ reward quantity changed to 1 Adjustments to economy-related events Weakened monster stats and effects for the first 6 daysTalent Adjustment...

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