Difficulty Options Update (among other things) — 4 for the Money Demo Steam update #936843

We just launched a a pretty big update, the biggest parts of which were 1) now fully functional checkpoints, 2) "Restart" options from the pause menu...

Steam App
4 for the Money Demo (772160)
Event type
patch note
Published
3 February 2018 - 07:11:13 UTC
Source
steam_community_announcements
We just launched a a pretty big update, the biggest parts of which were 1) now fully functional checkpoints, 2) "Restart" options from the pause menu and game over screen, 3) More options for "Damage Received" on the difficulty level screen Here's the full list: -Checkpoints fully functional -Added more difficulty options for damage received, up to one-hit deaths -Re-scaled the difficulty levels. In general, everything is about 10 points higher and the max difficulty is much higher with the new options (although this will still change with further updates) . -"Restart Level" and "Restart at Checkpoint" now options in the pause menu -"Restart Level" now an option on the Game Over Screen -Clubbot health reduced by 30%. -Fixed Clubbot walk animation near players. -Clubbot now has a longer tell. -Clubbot no longer interrupts attacks by any means (except when destroyed). -Guards jump outward ...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.