- Steam App
- Backrooms: Extractions (2835530)
- Event type
- patch note
- Published
- 27 July 2026 - 15:35:03 UTC
- Source
- steam_community_announcements
This build is mostly about performance. A large optimisation pass gave back around 4 ms per frame on the main thread, and our test runs come out about a third faster on the same hardware. Startup failures are fixed as well: a graphics component shipped with the game had drifted out of sync with the engine after its last upgrade, and on some machines it stopped the game from ever reaching the menu. Performance Frame Rate • A large optimisation pass gave back around 4 ms per frame on the main thread, roughly half of what it was spending there. Average frame rate is up about a third across our test runs. Stutter • The hitches that came with it are down by about half. Being chased was one of the heaviest cases, so that is where the difference should show the most. Startup & Stability Startup Failures • The game could close during the intro sequence, or fail to open at all, on machines where ...