- Event type
- patch note
- Published
- 22 December 2016 - 10:56:47 UTC
- Source
- steam_community_announcements
Soldiers! New update Just before the new year we are releasing a small update in which we have revamped the entire animation system. This gives us a lot more flexibility in the future, when we want to add special animations for different weapons for example. For now you will already notice changes to facing and proper ragdolls on death. There might still be some odd animation transitions in this release, but they'll quickly be ironed out in future updates. We have also made the map loading sequence a bit more robust and should therefore have fewer occurrences of disconnection on room load. Some stability and performance improvements have also been added to the latest version of the lobby. Divided We Fall in 2016 To put it mildly, this has been an interesting year for...