Combat Update 2.5 — >//:System.Hack Steam update #94491

This update see some major updates to the combat 2.0 system, in addition to a dozen or so bug fixes and a bunch of misc. tweaks and adjustments. The...

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>//:System.Hack (557330)
Event type
patch note
Published
28 November 2017 - 04:20:09 UTC
Source
steam_community_announcements
This update see some major updates to the combat 2.0 system, in addition to a dozen or so bug fixes and a bunch of misc. tweaks and adjustments. The goal of the update is to make combat more interactive, and make the player's actions have an immediate effect (instead of just swinging and missing most of the time). I think this is a great middle ground between the old system, and the 2.0 system. Change Log Breach programs now permanently reduce IC Firewall instead of adding Tags. Reductions to player Firewall is semi-permanent, being restored when you leave the system. This is akin to a crippling wound. All programs now add a Breach Tag when they are blocked by the Firewall, effectively weakening, and wearing it down. This is akin to exhaustion. The only IC with Breach subroutines are now Blaster and Maelstrom. They will weaken your Firewall until they have a 2-point advantage, and then s...

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