- Steam App
- >//:System.Hack (557330)
- Event type
- patch note
- Published
- 16 July 2017 - 02:37:32 UTC
- Source
- steam_community_announcements
Change Log Completely re-worked the contract generator. Currently there aren't any more job types, however you will notice a greater amount of job descriptions. The new generator will allow me to add new descriptions, job types, multi-step contracts, new handlers, and easily adjust all contract variables for ease of balancing. This is going to help facilitate new content creation. Created a "System Style" mechanic, which will change up the look of systems based on different styles I have designed. The mechanic is modular to allow for easy creation of additional styles. Upgraded the default style to create a better sense of "data flow". Added a second style, similar to Haven. Built a semi-random system generator. It uses pre-designed floor layouts that can be randomly assigned to each level in a system. Each layout has 6 possible node locations, that are assigned randomly, spawning nodes ...