Update 1.46: Desire system 2.0, Level 3 housing, rebalancing, and some major bug fixes. — Empire Architect Steam update #945296

Hey Everyone, I hope you all had a great week last week, and happy belated Thanks Giving for all you USA peoples! So this is one of my biggest patches I...

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Empire Architect (593490)
Event type
patch note
Published
29 November 2017 - 01:31:57 UTC
Source
steam_community_announcements
Hey Everyone, I hope you all had a great week last week, and happy belated Thanks Giving for all you USA peoples! So this is one of my biggest patches I have ever done for this game (normally they are many small patches, rather than a few large ones), but this is a big change and it required time. Desires system 2.0: Desires are no longer based on the home that the unit is living in, but rather based on their desired home. This should make it more beneficial to upgrade homes (less negatives all at once). Desires now give +2 happiness for each desire they have in their inventory, and -1 for any desire that is missing. I have been putting a ton of testing into this system, but it will requires some tweaking to perfect. This system allows for much higher happiness of well made cities, but is more punishing for poorly made cities. Level 3 housing: Most of the jobs that wanted level 2 housing...

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