Update v1.6 — Snakeybus Steam update #945387

Rework Jump / Boost Previously, the player had abilities to "jump" and to "boost." Each ability held their separate cooldowns. This system wasn't...

Steam App
Snakeybus (1012560)
Event type
patch note
Published
30 June 2019 - 18:03:46 UTC
Source
steam_community_announcements
Rework Jump / Boost Previously, the player had abilities to "jump" and to "boost." Each ability held their separate cooldowns. This system wasn't intuitive and was difficult to control. The "jump" has been taken out and boosting is more controllable. The boost meter recharges over time or refills after picking up passengers. It is meant to be a get-out-of-jail-card. New Menu https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34375765%2F3547667672c01f328662614324cd0029faa0f0d1.png Rework Player Progression Players will continue to accrue points after each game. However, players no longer spend their credits to unlock buses / maps. Instead, content is unlocked based on their total accrued points. Ex: Paris is automatically unlocked when you have a total of 4,000 points. This replaces the previous, somewhat frustrating "play count" system. Points are earned based on performanc...

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