Hegemony Rome: The Rise of Caesar - Changelog Update v30883 - 05/15/14 — Hegemony Rome: The Rise of Caesar Steam update #945564

With the end of Early Access coming closer and closer every minute, we're happy to release another major update. Please, check out the follwing...

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Hegemony Rome: The Rise of Caesar (227060)
Event type
patch note
Published
15 May 2014 - 13:07:54 UTC
Source
steam_community_announcements
With the end of Early Access coming closer and closer every minute, we're happy to release another major update. Please, check out the follwing changelog and see what it brings along: General - Fixed a crash on load with certain video cards/drivers Gamplay - Mines/Cattlefarms must now have an open supply connection to a friendly city in order to produce income - Gold is now affected by supply line losses - All resource buildings now take 20 workers or slaves - Re-balanced resource production to make food more scarce - Units can now scavenge food from their own farms - Hostages give a much greater morale bonus when moved inside another city than when left outside - Auto-grouping now assigns positions based on stance - You can adjust auto-grouping width by dragging out the mouse - Added historical dates/seasons to the campaigns - Siege towers are now allowed to move through friendly units ...

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