Patch 0.9.5 - New missions, improved AI, and many gameplay fixes — ASTROKILL Steam update #945708

Gameplay - Added new mission Fury to end of Dominion campaign - Added new mission Guardians to beginning of Outer Belt campaign (replaces mission Maki...

Steam App
ASTROKILL (376880)
Event type
patch note
Published
25 January 2018 - 19:50:37 UTC
Source
steam_community_announcements
Gameplay - Added new mission Fury to end of Dominion campaign - Added new mission Guardians to beginning of Outer Belt campaign (replaces mission Maki Transit) - Added "rearm" squad-command (squad-members can be directed to rearm) - Added a laser super weapon (available in the Fury mission) - Most missions now have clearly marked objectives - Homing missiles will now change targets in mid-flight (if a better target presents itself) - Dead pilots can now be shot multiple times before being vaporized - Less damage is taken from collisions with ships, asteroids, etc. - Increased muzzle-velocity of flak-projectiles - Increased homing-velocity of missiles - Decreased laser-ammo capacity in all interceptors - Rebalanced all missions to reflect their difficulty level - Improved placement and variety of initial ship-selection in all missions - Enemies are smarter in many different ways (see AI s...

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