Patch 0.9.3 - VR support, improved HUD, tighter controls, and much more — ASTROKILL Steam update #945712

Gameplay - All levels now playable in VR (tested with Oculus) - Increased auto-thrust aggression to allow tighter turns - Radio-messages can now be...

Steam App
ASTROKILL (376880)
Event type
patch note
Published
2 December 2017 - 03:52:57 UTC
Source
steam_community_announcements
Gameplay - All levels now playable in VR (tested with Oculus) - Increased auto-thrust aggression to allow tighter turns - Radio-messages can now be heard/seen as a spectator - Spectator max-time increased from 10s to 20s - Re-balanced several missions - Missile-boats are now present in more OBA-missions - Added a planet and more asteroids to Maki Transit mission - Added territory-objectives to Menace mission - Smoothed out auto-movement throttle (thrusters now operate more smoothly when braking) AI - AI will now abort rearming if an enemy-target is in range (and they are capable of attacking it) - AI is now generally more accurate with their shots (especially interceptors) - Smoothed out AI-targeting (less erratic movements) UI - Simplified mission-selection by pla...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.