Patch 0.6.2.0 - Phase 1/3 of major overhaul — ASTROKILL Steam update #945722

Gameplay - Added a new Phalanx turret system with destructible components (like pitch-motors) - Added destructible and functional radar dishes (spots...

Steam App
ASTROKILL (376880)
Event type
patch note
Published
30 December 2016 - 17:50:01 UTC
Source
steam_community_announcements
Gameplay - Added a new Phalanx turret system with destructible components (like pitch-motors) - Added destructible and functional radar dishes (spots enemies at great distances) - Added both a free-floating and anchored mount for turrets, radar, etc. - All friendlies are now visible to the player at any distance - Enemies spotted by friendlies are now visible to the player (shared information) - Detections now require line-of-sight (hiding behind objects is now possible) - All debris is now shootable and collidable - New turrets have destructible components (like pitch-motors) Visuals - All asteroids and asteroid-fragments have been replaced by more realistic models (some directly based off actual asteroids or comets) UI - HUD has been rearranged to maximize readability and give a glass-cockpit feel - Ship visibility is now shown on HUD (how many foes are currently detecting the player) ...

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