Post-Launch Patch #1 — Destroy All Humans! 2 - Reprobed Steam update #948164

Fixed a rare issue after Mission 8 where the button to land the saucer would not work for some players Fixed a rare issue that could block progress with...

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Destroy All Humans! 2 - Reprobed (1266700)
Event type
patch note
Published
20 September 2022 - 11:14:18 UTC
Source
steam_community_announcements
Fixed a rare issue after Mission 8 where the button to land the saucer would not work for some players Fixed a rare issue that could block progress with on-screen HUD ‘NaviCom’ (shortcut from saucer) to display / disable correctly Fixed a rare issue preventing the player from landing the saucer during Mission 16 Fixed an issue related to Crypto dying and respawning several times that would cause enemy pop-up turrets to not activate Fixed an issue with enemy turrets in Mission 15 not correctly respawning if destroyed in ‘open world’ play Fixed an issue that spamming the Saucer’s SlurpMaster and Abduct-o-Beam together could cause a crash Fixed an urgent issue causing Albion world to remain locked after exiting the ‘No Pox Please We’re British’ if the player travels back to Bay City Fixed an issue preventing the bonus ‘Salad Days’ videos from playing fully Fixed a common issue with the play...

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