- Steam App
- Alastrius (4177790)
- Event type
- patch note
- Published
- 30 March 2026 - 12:24:52 UTC
- Source
- steam_community_announcements
Gameplay Changes Laser fire now applies damage in a 0.1 second interval instead of 0.2 seconds. If the player is holding the shoot button down they are now firing 10 times per second rather than 5 times per second. Visual laser fire sped up by 66% to better align the visual element of laser shots. Background Systems Changes Laser fire now functions on a 6 metre diameter sphere trace rather than a line trace, this makes it far easier to hit targets at a distance and overall has led to a considerable change in the overall feel of the game. Changes to the collision channels of all 10 Star-Fighters so the sphere trace laser fire is not blocked by the player's own ship. Bug Fixes Fix for the Cendoria Headquarters achievement not firing due to a blueprint recompile issue. In the Velora night mission following Titan Yards the player no longer clips through a rocky outcrop in the initial valley....