Update #31 - Checkpoints — Run For Cover Steam update #958848

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2F35d8321627c13c037bf6fa352a354e31ba846f91.gif This update introduces 2...

Steam App
Run For Cover (1049560)
Event type
patch note
Published
30 August 2019 - 14:38:23 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2F35d8321627c13c037bf6fa352a354e31ba846f91.gif This update introduces 2 checkpoints to the game. A small animation in the left corner indicates that a checkpoint was triggered and that the game just stored your progress permanently. The last checkpoint is loaded when restarting the game or by clicking 'Continue' in the main menu. You can still play without checkpoints by clicking on the 'Challenge' button in the mission selection. The challenge mode is slightly harder than the story mode now. The full list of changes: the progress is now stored in story mode via 2 checkpoints the challenge mode is slightly harder now character customization is now stored added spawn animations to the units of the player added a slider to speed up animations added more ammunition to the rifle and pistol shortened some animations the...

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