Patch 0.1.3 - Performance fixes — Dungeons of Blood and Dream Steam update #962047

lots of occlusion culling tweaks to improve performance, adjusted collision in the hub so you can't see through walls, all kinds of slime and spikes...

Steam App
Dungeons of Blood and Dream (2488590)
Event type
patch note
Published
31 May 2024 - 23:21:10 UTC
Source
steam_community_announcements
lots of occlusion culling tweaks to improve performance, adjusted collision in the hub so you can't see through walls, all kinds of slime and spikes damage now ticks over time, fixed enemies sometimes not getting damaged when kicked into spikes, the obelisk and the lich should no longer aggro from accross the map, an additional enemy can sometimes spawn in rooms with obelisks, obelisks now indicate which enemies were summoned by them, current keys now show in the map overlay, added a missing item ( blood band ) to the game which is now unlockable via the knight's dialogue , fixed typos of some item descriptions in collections, added a few more pages to the notebook, demons' projectiles no longer disappear when they hit pots and they can go through walls, fixed the hawk and other eyeball abilities getting stuck after spamming the hawk

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