Beta Patch 3 — Rift Wizard Steam update #968811

This weeks patch focuses on making summons a bit less overpowering, making healing more rare, and making the early game a bit scrappier, and making...

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Rift Wizard (1271280)
Event type
patch note
Published
4 May 2020 - 18:37:20 UTC
Source
steam_community_announcements
This weeks patch focuses on making summons a bit less overpowering, making healing more rare, and making the early game a bit scrappier, and making sorcery focused builds a bit more viable. Full changes follow: Wolf charges 15 -> 9 health 12 -> 9 Eagles Dive attack is now an upgrade which costs 4 xp No longer blinds Level 5->4 Hungry Maw charges 9 -> 6 Heal minions -> Healing Light (instant minion heal to all minions in LOS) + Gift of Regeneration (minion heal over time to all minions in radius) Added Mystic Power spell. This spell gives the player a temporary bonus to all spell damage. It does not normally stack in intensity, but, it can be upgraded to do so. Word spells are now all also sorcery spells. It was weird that all the high level sorcery style spells were not counted as sorceries. Made the more powerful lvl 1 spells lvl 2 spells. There was, honestly, never a reason to not get ...

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