UPDATE 22.02.2019 — Pure Rock Crawling Steam update #970903

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32409027%2F64ebc289d216a5a9572c20c04fe168b9b55f74a3.jpg Hi ! In the ongoing pursuit of...

Steam App
Pure Rock Crawling (824720)
Event type
patch note
Published
22 February 2019 - 16:18:01 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32409027%2F64ebc289d216a5a9572c20c04fe168b9b55f74a3.jpg Hi ! In the ongoing pursuit of adding new stuff to the game I sometimes overlook important things, or postpone suggestions from the forums. So after exciting stuff like new map and car, its time for some bug fixing and testing new things :) Volume slider didn't affect certain sounds, now its fixed Due to how the vehicle is gathering information about load for the engine, there was a bug that caused engine to loose power when cornering hard I worked some more on the suspension, and i am very happy with the result, it feels much more realistic than before. I am trying new cone placing method that should eliminate the problems with gates like on Spring II map Slight camera lag adjustment Added more wheel offset Camera invert didn't work, now its fixed and I added inverse ...

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