February-26-2019 - Update 1.17 - Hot Fix — Rogue Fable III Steam update #980349

Those fun mornings where you wake up to the house burning down :P. Thanks for the details reports everyone! BALANCE: - Reduced number of items, gold...

Steam App
Rogue Fable III (956450)
Event type
patch note
Published
26 February 2019 - 17:27:10 UTC
Source
steam_community_announcements
Those fun mornings where you wake up to the house burning down :P. Thanks for the details reports everyone! BALANCE: - Reduced number of items, gold, and fountains in Yendor since there's getting to be to many items in the game again. This should make Yendor harder, and just generally remove some items from the game. - As a side note, I've reduced drops several times over course of development to take into account all the additional drops that come from special rooms, branch ends, vaults etc. - The 'safe zone' created around stairs which prevents enemies from spawning in massive gangs right on the stairs now varries based on depth. It was previous 3 tiles radius everywhere. It is now: - Upper Dungeon (Tier I): 6 tiles - Grove, Swamp etc. (Tier II): 4 tiles - Temple, Crypt etc. (Tier III): 3 tiles - Branches + Yendor: 2 tiles BUGS_AND_CRASHES: - Fixed insta-crash with charging enemies (pr...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.