- Steam App
- Rogue Fable III (956450)
- Event type
- patch note
- Published
- 21 February 2019 - 01:40:42 UTC
- Source
- steam_community_announcements
A bunch of bug fixes with this one, working my way towards clearing as many of the reported issues as possible by the end of the month. BUGS AND CRASHES:: - Spawners will now spawn in wide open locations so that they arn't crammed into corners or hallways. - Spawners will 'close' the tiles around them so they cant get surrounded by stuff like fire shrooms. - Player can no longer sell traps, allowing him to exceed the trap cap. - On discord someone reported 'warping' through a timed gate. I wasn't able to replicate it but I've changed the gates so they won't close if someone is standing on them. My only guess is that you walked into it at the same time it closed maybe? - Fixed: timed gate message doesn't show up if another message occurs at same time when entering a level. - Fixed: if a terrain tile is placed where you are standing, it was taking a turn before you became unstable. - Baby ...