- Steam App
- DungeonRift (375550)
- Event type
- patch note
- Published
- 27 June 2016 - 06:06:29 UTC
- Source
- steam_community_announcements
Hey guys! We’ve got an update for you. Here is an overview. We’ve made difficulty settings! We haven’t touched HP or damage of anything in attempt to preserve the “feel” and balance of the game. Therefore all three difficulties got a lot in common, but “Easier” difficulty will be more forgiving in terms of heal amount from all sources, cooldowns between monsters’ attacks and traps’ activations. Actually we don’t have a lot of skill-variety players inside our team, so these settings will be adjusted in future - we’re looking for your feedback! Another change is monsters behaviour, especially of Ralph, Terry and Kimberly. They are considered “beasts” now and will act accordingly. With less head-on attacks, basically. User Interface was upgraded a little, now if you have a crown it’ll be placed above your HP cuz it’s basically an extra health. Also there is a little star near your secondary...