- Steam App
- Backrooms: Wit's End (2419010)
- Event type
- patch note
- Published
- 28 April 2026 - 19:36:27 UTC
- Source
- steam_community_announcements
Hey everyone! I’m back from vacation with a small patch I worked on during that time. It includes some balance changes to entity spawn rates, along with a few minor bug fixes and code refactors. Hopefully nothing broke. if you spot any new issues, please let me know.I’ve adjusted the respawn rates for all entities. Skinstealers in particular have been increased significantly, and the base respawn time for all entities is now higher overall. At the same time, the per-player time reduction has been increased, meaning entities will spawn faster when more players are present in multiplayer.Just so you know what the values mean, respawn time is calculated as: respawnTime = baseValue − (decrementValue × playerCount)Full patch notes:Changed Entities respawn times:Bacteria Spawn Time:Base 40 -> 60, Decrement per Player: 3 -> 5Needlelimbs Spawn Time:Base 40 -> 60, Decrement per Player: 3 -> 4Skin...