- Steam App
- CivIdle (2181940)
- Event type
- patch note
- Published
- 26 February 2024 - 16:09:40 UTC
- Source
- steam_community_announcements
It's been a week since the early access release! Since then, we have had 12 small patches: fixing bugs and improving QoL. In fact, lots of important QoLs like Transport Preference, Max Transport Distance, Favorite Buildings, and Parallel Construction Transports have been shipped in these daily patches. We have also reached more than 1,000 concurrent players! (SteamDB reports 1,060, and the game server reports 1,221). The server has been under stress but luckily there were only 2 crashes, both happened while I was awake so I was able to minimize the impact. Also, I am happy to see lots of players have reached Quaestor - I know the 48-hour playtime requirement is annoying, but it is the only viable way to keep the server running and keep the base game free. I am grateful for the support I get from our community: we have volunteer moderators helping with game chat, we have translators helpi...