- Steam App
- Sandwalkers (1639080)
- Event type
- patch note
- Published
- 11 April 2025 - 18:34:41 UTC
- Source
- steam_community_announcements
Hi everyone! The past two days have been intense as we tackled major balancing issues. Some players were able to finish the game in a single run, defeating all enemies in just one turn — not exactly what we had in mind for Sandwalkers! This patch focuses on restoring challenge and progression. Here’s what’s new: Enemy Scaling & Encounters Enemy scaling fixed Enemy groups were no longer scaling with your caravan, leading to easy fights against low-level (Lv.1) enemies. This is now fixed. Unit encounter rework We’ve restructured enemy groups to make encounters more varied and challenging: 2-enemy fights were too frequent and not engaging — most have been removed. Stronger enemy groups have been added across all regions. Each region now features more diverse enemy compositions. More tweaks will follow — this is just the first step in our balancing effort. Caravaneer Upgrades Nerfed / Roguel...