- Steam App
- StarMade (244770)
- Event type
- patch note
- Published
- 28 August 2016 - 08:26:36 UTC
- Source
- steam_community_announcements
Hello Citizens, ~ A small hotfix has been uploaded: Fixed servers with lots of blueprints freezing when a player saves a blueprint (Uncontrolled multithreading caused too much memory being consumed) Fixed cores being destructible on client side (didn't affect servers, so it had no direct gameplay implication) Fixed orientation resetting for damaged blocks on client side (also didn't affect servers, so it fixed itself on reload) Changed entity saving method to possibly fix issues of player states resetting on some systems. Also increased log output, in case it still happens. Thanks for playing StarMade, ~ The Schine Team