- Steam App
- Power (1126850)
- Event type
- patch note
- Published
- 19 November 2019 - 05:14:13 UTC
- Source
- steam_community_announcements
I decided to take another big stab at net code optimization based on feedback from the latest tournament. People found that 8 players in a level caused game-related lag (i.e. not ping related). I was able to find a TON of stuff to improve as follows: Made dozens of improvements to the net code to allow 8 players, in the same region, to play lag free together.