- Event type
- patch note
- Published
- 28 May 2026 - 14:59:49 UTC
- Source
- steam_community_announcements
Wrath: Aeon of Ruin VR has received a major update focused on stability, immersion, performance, and quality-of-life improvements across all platforms. This patch completely reworks the save system, improves pathfinding, adds new PCVR options, and includes a huge list of gameplay fixes and polish updates. New Features Completely Reworked Save System - improving exponentially on the original console version In-Journal Screenshots Ability to see and use all previous saves (not just last shrine, soul tether) Much less save issues Better save / load performance Improvements to Pathfinding Hub 3 Pathfinding Added Added compass to return to last path element (should you wander off too far) Fixed visibility when far away Other New Features Added full support for PSVR 2 adapter on PCVR (beta branch no longer needed) Native RotoVR Support Added "None" turn method for those who like no joystick tu...