- Devlog 44 - 14 June 2022
Hey Buoyancies Our latest devlog is ready for reading. Check it out on our website: https://buoyancygame.com/2022/06/13/devlog-44/
- Devlog 43 - 5 April 2022
Hey everyone! Our latest devlog is out for reading. Check it out here on our website: https://buoyancygame.com/2022/04/04/devlog-43/
- Devlog 42 - 1 February 2022
Hey Buoyancies! The January 2022 devlog is ready for reading. Check it out on our website: https://buoyancygame.com/2022/01/31/devlog-42/
- Devlog 41 - 2 January 2022
Happy New Years everyone! The December 2021 devlog is ready for reading. Check it out here: https://buoyancygame.com/2022/01/01/devlog-41/
- Devlog 40 - 1 December 2021
November devlog is out! Check it here: https://buoyancygame.com/2021/12/01/devlog-40/
- Alpha v4.0.1108 - 9 November 2021
Updates/Changes: - Updated to Unity 2020.3.22f - Sickness event start conditions balancing - Belief and Cousin rating balancing - Tech for "Order of M" to unlock max city speed - Pathfinding improvements - Shipyard Special upgrade moved to Arsenal, new Special upgrade - Hover on resource node shows current quantity percentage - Fish, Seaweed resource node amounts scale slightly with population - Plastic is default repair resource for all buildings - Most upgrades costs rebalanced to use primarily Plastic - New song by Byron Brown - "Fair is our Sea" - Switchable overlays: Production (default), Storage, Decay, Fire Info, Helpers - Overlay refactor may reduce some inner capacity to zero on load - New Storehouse asset - Storehouses, Galleys can decay now - Corpses delived to Butcher go into input not own storage - Town Center special upgrade changed - FPS Optimizations when at war - Tech c…
- Devlog 39 - 1 November 2021
Hey everyone. The October Devlog is out! Check it out on our website here: https://buoyancygame.com/2021/10/31/devlog-39/
- Alpha v4.0.1008 - 8 October 2021
Updates/Changes: - Updated to Unity 2020.3.18f1 - New Water and Lighting system - Beliefs and Tech point system - New Belief Buildings added - Smokeshop, Historian, Soup Kitchen, Arena, Shrine, Recycling Pool - Galley is not a default building anymore (part of Belief buildings) - Most City Actions locked to certain Beliefs now - Butcher building is required to process corpses, can rot - Helper boost numbers shown in production progress tooltip - Prison food value and nourishment balancing - Other city villagers, military combat stats boosted - New Smelter, Scavenger assets - Buildings now show visible decay with darkened colors - Removed chance that building destroyed on collision, does heavy decay damage instead - Mass Quarantine changed to villagers quarantine instead of banished - Trade City needs help status icon in City Status UI - Free rotate toggle added in Settings - Crashed raf…
- Devlog 38 - 1 October 2021
Hey Buoyancies! Devlog 38 is ready for reading. New update coming out soon! Check it out on our website: https://buoyancygame.com/2021/09/30/devlog-38/
- Devlog 37 - 1 September 2021
Hey Buoyancies! Devlog 37 for August is here for reading. Check it out here: https://buoyancygame.com/2021/08/31/devlog-37/
- Devlog 36 - 1 August 2021
Hey Buoyancies! Devlog 36 is out and ready for reading. Check it out here: https://buoyancygame.com/2021/07/31/devlog-36/
- Devlog 35 - 1 July 2021
Hey everyone! June's devlog is ready for reading. Check it out here: https://buoyancygame.com/2021/06/30/devlog-35/
- Alpha v3.1.0625 - 26 June 2021
Updates/Changes: - New Greenhouse model added - Priority construction can be cancelled by reapplying, pausing Bugs Fixed: - More pathing and bridge link fixes - Filter station requesting too much fuel - Doctor stuck when reaching dead sick guy - Unassigned tasks using wrong actions - Prison food requests not going to Galley - Decay display threshold changes not applied immediately - Prisoner not added to stat menu sometimes - Military attack button only sending a few units at a time - Slain Guards/Rangers not repopulating at their buildings after battles + Removed Martin
- Alpha v3.1.0617 - 17 June 2021
Updates/Changes: - Nothing new this time just bugfixes! Bugs Fixed: - Pathing improvments - Monument of M destruction riot not firing - Wrecker ships stuck sometimes at collectables - Destroyed buildings under construction refund not updated in UI - Wrecker Ship current location not saved - Toggle for villager reproduction buttons were reversed - Constructions not completing when other constructions paused - Paused buildings not saving state during save/load - Food sometimes ignoring galley storage - Villagers not removing outfits - Upgrade tooltips inconsistent if in progress + Removed Martin
- Alpha v3.1.0607 - 9 June 2021
Updates/Changes: - Updated to Unity 2019.4.28f - Prisoners of war amounts shown in interaction description Bugs Fixed: - Fertilize corpse law causing villagers stuck in place - Villagers stuck during eat/drink food locations - Fixes for villagers moving back and forth on small bridge connections - Constructing buildings not loading their delivered resources - Carried resources lost during save/load - Loading game gives new Guards/Rangers without training - Guardhouse/Ranger Barracks not filling up from capacity upgrade sometimes + Removed Martin
- Devlog 34 - 31 May 2021
Hey Buoyancies Devlog 34 is ready for reading. Check it out here: https://buoyancygame.com/2021/05/31/devlog-34/
- Alpha v3.1.0525 - 26 May 2021
Updates/Changes: - Looter Caravans will save previous selections - Buildings with Helpers will continue production if Specialist leaves for food/drink - Helper count show in UI next to Specialist count - Helpers that die will attempt replacement with idle villager - Pollution spill event tweaks, more affected buildings - Wonder buildings can be scrapped for new placement but will cause happiness loss - Prison break tweaks, will reduce food levels stored in prisons - Fires can burn/destroy internal storages to applicable buildings - Scrapping a building can now be cancelled - Click on city status icon to hide the icon Bugs Fixed: - Survivor Raft (boat version) too low and unnoticeable - Last Tree leaf material ugly fix - Double UI click audio during trade buttons - Workshop was part of polluting event - Range placement indicator shader fix - No description when hover over the Help icon a…
- Alpha v3.1.0509 - 10 May 2021
Updates/Changes: - Villager eat food animation with delay (no more instant eat) Bugs Fixed: - Building Overlay displaying wrong icons - Beer, Shellfish quantity not changing - Villager fire death wrong number shown (frealz this time) - Workshop Repairer staying at Galley after getting food - Navmesh fixes for various platforms - Martin not working - Null target error for pirates when banishing during invasion + Removed Martin
- Devlog 33 - 30 April 2021
Hey Buoyancies! April's devlog is ready for reading. Check it out here: https://buoyancygame.com/2021/04/30/devlog-33/
- Alpha v3.1.0428 - 29 April 2021
Updates/Changes: - Maxed out prisons will spawn new prisoners if empty prison avaiable - Eat prisoner lowered meat chance 2-3 to 1-2 - Prisoner birthrate chance reduced and clamped (10) per prison Bugs Fixed: - Brewery random event firing without a brewery - Wanted resources could show up as exports for Other cities - Eat corpse causing all villagers to stop moving - Upgraded prisons losing prisoners after load - Upgraded shipyards losing extra ships after load - Trading ship left and UI interaction error - Navmesh fixes - Combat AOE slow causing errors + Removed Gasprice + Removed Martin