SPSTEAMPULSELIVE ANALYTICS
War Selection

War Selection Steam metadata

Glyph Worlds | Oct 8, 2019 | game

Released

275players observed · 22 September 2026 - 05:26:03 UTC

IndieMassively MultiplayerStrategyFree To PlayEarly AccessSteam Store

  • Latest observed players275 · 22 September 2026 - 05:26:03 UTC
  • SteamPulse tracked peak1,142
  • Units sold (VGI)783,000
  • Revenue (VGI)No data available
  • Review score85% positive

War Selection metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players275 · 22 September 2026 - 05:26:03 UTC
  • SteamPulse tracked peak1,142
  • Units sold (VGI)783,000
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews23,126
  • Release dateOct 8, 2019
  • DeveloperGlyph Worlds
  • PublisherGlyph Worlds

Genres: Indie, Massively Multiplayer, Strategy, Free To Play, Early Access

Company pages: Developer: Glyph WorldsPublisher: Glyph Worlds

Top Steam chartsTop 100 gamesGame directorySteam Store page

War Selection Steam metadata

War Selection metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1022450/metadata
Steam Storehttps://store.steampowered.com/app/1022450/
Steam Communityhttps://steamcommunity.com/app/1022450
PCGamingWiki search
IGDB searchSearch IGDB for War Selection

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 19,749 positive, 3,377 negative

Price and discount

Free to play

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, In-App Purchases, Family Sharing

Achievements

Not available

Platform releases
  • Steam 8 October 2019

Latest Steam announcements

  • Turning Inertia, Elephants and Bug Fixes - 19 September 2026

    GeneralOptimized rendering of explosions, other visual effects and marks on the groundReduced overlapping identical sounds when many units fire or perform the same action at onceAdded turning inertia to ships, elephants, artillery and vehiclesBug FixesThe Yamato could fail to turn its hull to bring its turrets to bear on a targetRestored image distortion effects that had been missing for a long time due to a bugWhen an object disappeared from the minimap, nearby object markers could also disappearLoading large textures could interrupt game loading with a false out-of-memory errorA corrupted image could stop other images from loadingSounds could come from the wrong directionTooltips could lose lines or retain text from the previous tooltipThe announcer volume setting was not saved between game launchesBalanceElephants now frighten enemy cavalry: riders retreat and temporarily stop respon…

  • Graphics, Movement and Performance - 10 September 2026

    GeneralVehicles, siege weapons and some ships can now move in reverse, automatically choosing the quickest route while accounting for turnsOptimized pathfinding and target selection, the game’s most demanding algorithmsSolo players can now queue for team matches of any size; the option to search only for large matches remains availableAdded notifications for battles outside the camera view, with minimap markers and announcer messagesWeapons now aim vertically to match the firing trajectory and wait until they are aligned before firingBrought back the system that predicts the winning teamUnit descriptions now show piercing damage and the proportion of damage dealt to buildingsWheeled vehicles now turn more realisticallyVisualsAdded physics-based deaths for infantry, riders, animals and weapon crews, with bodies reacting to terrain and explosions according to their massRedesigned the sett…

  • Network Matches and Bug Fixes - 31 August 2026

    GeneralNetwork match response is now 2 ms fasterMelee units that slow cavalry now distribute their attacks more effectively among targets that have not yet been slowedArmageddon mode has been completely removed from the gameBug FixesIf the store failed to load, the game could remain locked in the menu; you can now continue playing, and purchases will become available once loading is completeAfter a player's defeat, their units and buildings with high regeneration could fail to be destroyed over timeDuring reloading, a unit's body could turn toward its target in jerky movementsAn ability triggered by firing could cause the game to close when attacking a target beyond the map boundaryAfter reconnecting, effects on units could be applied incorrectly, causing desynchronizationThe game could rarely close when a newly spawned unit disappearedA network match could be interrupted by a rare erro…

  • Special Attacks Reworked - 29 August 2026

    GeneralSaboteur bomb planting reworked: mark a spot and the Saboteur walks over and plants the bomb right there instead of under itself, then pulls back to a safe distance unless you give it another order. With several Saboteurs selected, the button shows how many bombs are ready and the closest unit with a ready bomb carries out the orderParatrooper drops from the Bomber Ca.3 and Bomber Ca.132 reworked: the troops land on the spot you choose. With several planes selected, the button shows how many drops are ready and the nearest ready bomber carries out the orderBetter torpedo control for the Yamato and the Bomber G4M: the button shows the total ready torpedoes across the whole selection, the closest unit with a loaded weapon fires, and the Yamato only launches torpedoes on your commandNew option to always show selected units on the panel as stacks by type, instead of listing them one…

  • Interface and Combat Range Improvements - 26 August 2026

    GeneralThe effect radius of an aura is now displayed for the selected unitSelected aircraft icons now show their state: servicing, ready for takeoff, carrying out a mission, or returning to the airfieldImproved wheeled vehicle animations: wheels now turn with the vehicle and straighten when the turn is completeA warning is now displayed when a replay desynchronizes from the original matchBug FixesReworked distance calculations for elongated units: attacks, targeting, pursuit, and interactions now account for the hull's actual position instead of its bounding circleShots at long ships and other elongated targets could be aimed beside the hullUnits could immediately drop an elongated target detected at the edge of their aggression rangeThe selection box could stop moving or remain on screen if the cursor entered the construction panel during selectionThe cancel matchmaking button could re…

  • Automated Moderation and Movement Changes - 21 August 2026

    GeneralAutomated moderation has been added to in-game chats: for now, hostile communication only results in warnings, with no penaltiesIn Tug of War, forests around troop spawn points and starting houses are clearedThe Stop command now brings a unit to a complete halt, including hull rotationUnits no longer continue turning after they stop being pushedAn allied World Wonder no longer delays the victory triggered by your own World WonderBug FixesTown hall and World Wonder icons appeared too large on the minimapAdditional translation issues have been fixedBalanceAcceleration and braking have been added or adjusted for vehicles, elephants, the Mammoth, and balloonsThe dimensions of most ground vehicles now more closely match their models during movement and collisionsThe forest destruction area of heavy tanks now matches the shape of their hullsThe Chinese Fishing boat now turns while movi…

  • Translation and Bug Fixes - 19 August 2026

    Bug FixesFixed over a thousand translation issues across 24 languages, including incorrect terms and numbers, missing text, encoding errors, and duplicate names for different units; the Persian translation was extensively revisedTyping in chat also triggered camera hotkeysThe camera kept moving after switching to another windowShip sails rotated incorrectly or disappeared in long matchesIn rare cases, joining a Tug of War match in progress caused a desyncAfter closing the custom map list while it was loading, it could not be reopened until the menu was restartedA map service error left the menu lockedThe minimap was not displayed in the map editor

  • More Accurate Object Selection - 18 August 2026

    GeneralMouse selection has been reworked: clicks now account for both the object's ground footprint and the bounding shape of its model. For elongated objects, both areas rotate with the bodyBug FixesIn fullscreen, the camera would not pan down when the cursor touched the edge of the screenThe game could close while creating a bug report or reconnecting to a matchA bug report could include a black or upside-down screenshotText selection and copying could fail, and a click following a double-click was sometimes ignoredA slow connection attempt could be interrupted before the connection was established

  • Report Bugs Directly from the Game - 16 August 2026

    GeneralBug reports can now be sent directly from the game. A screenshot, logs and match data are attached automaticallyCanyons, ravines, cliffs and plateaus have returned to the map generatorBug FixesAfter switching to another window, the game could still consider a mouse button held downMinimizing the game could move the cursor to the wrong positionAfter switching audio devices, sound could remain on the old device or play in a sudden burstUnit models appeared distorted on some graphics cardsUnit vision areas appeared distorted on rectangular mapsAn aircraft waiting for takeoff could occupy the slot needed by a landing aircraftA unit could stop following its boarding order before it had entered the transportUnits inside transports were included in formations, leaving empty spaces among the units outsideThe camera moved in jerks while following a unitA unit's model could update with a d…

  • Water Maps Return - 14 August 2026

    GeneralIntroduced a new map generator for team matches. Five map types will now appear regularly: U-shaped, O-shaped, H-shaped, two continents, and a shared continentImproved the matchmaking algorithm for team matchesIncreased the minimum matchmaking team size to 4v4Adjusted the health bar sizes of all unitsBug FixesFixed several issues affecting AMD graphics cardsFixed an issue that occasionally caused online matches to freeze brieflyResolved several causes of desynchronization that could result in players being disconnected from a matchUnits affected by movement speed bonuses or penalties could become stuck in difficult terrainSearching for a large team match could sometimes create a small team match insteadWhen watching a replay from the perspective of all players, full fog of war could not be re-enabled after being disabled, and most fog-of-war memories were not displayedFixed vario…

  • Graphics and styles, elliptical ship shapes, movement, balance - 7 August 2026

    In this update the scene graphics have been improved, and experimental rendering styles and a brightness setting have been added. Many water units now have an elliptical shape instead of a circular one — collisions and hits are counted against the hull rather than against the circle drawn around it. Movement has been reworked: horsemen, fast vehicles and ships now accelerate and turn smoothly while moving, and chases finally make sense — the pursuer cuts the target off along its course, and a shooter backs off exactly far enough to turn and fire. Slow on hit has been split into two tiers on the principle that it is the explosion that slows: an advance is now stopped by artillery rather than by oncoming tanks. The spear line has received a damage bonus against cavalry.GeneralScene graphics have been improvedExperimental graphics styles have been addedA brightness setting has been addedMa…

  • Fog of war improvements. Tank crush expansion. Bug fixes - 24 March 2026

    In this update the fog of war now fully hides all changes in unexplored areas. The tank crushing mechanic has been expanded to all heavy tanks. We've fixed a number of bugs, including collision issues with the Ram and internal engine errors. For modders, we've added the Aura system. General:- The fog of war now fully conceals all changes in unexplored areas- Improved language recognition for player names; unrecognized languages now fall back to the Chinese font Modding:- Introduced the Aura system: auras can be attached to unit types and provide positive or negative effects on the stats of allied or enemy units within range Bug Fixes:- Fixed broken collision on the Ram, which allowed it to move through other units- Fixed various internal engine errors Balance:- All heavy tanks can now crush smaller units- Fury of Durga: now speeds up all allied wild animals (Tigers) in its vicinity by 4…

  • Tank Crush Mechanics, Wonder Time Change & Balance Update - 28 November 2025

    In this update we’re rolling out a major rework of late–game ground warfare and Wonder victories. Super-heavy tanks now truly feel terrifying on the battlefield, gaining the ability to crush enemy infantry, while many armored vehicles and anti-tank weapons receive powerful slowing effects on hit. The rules for winning by Wonder of the World have also changed: the base victory time is shorter, but each additional Wonder in the match will now delay the outcome, giving opponents more room to react.Alongside these changes, we’ve improved aircraft pathing, increased regeneration for all living units, and made a wide range of balance tweaks for multiple civilizations – from early fishing and defenses to industrial tanks, artillery, ships and support units. Overall, battles should become more dynamic, clearer in their power spikes, and provide more counter-play in the late stages of the game.…

  • The Damned is now available! - 24 October 2025

    When the damned armies fell, silence did not follow. From beneath their bodies poured a thick, putrid green fog, and the earth beneath them hissed as if awakening in pain. The dead grass blackened, curled, and from the cracks crawled roots — like hands reaching toward the sky. With a rasp that froze the blood, the souls of the warriors tore free — grim, glowing with the sickly light of decay and rot. They howled, as if a thousand throats screamed at once, and began to swirl in a spiral above the field. The air trembled, and the souls, rising into the heavens, dissolved into the dark clouds, leaving behind the stench of dampness and corruption. And where they had fallen, the earth began to rot — blackening, crusted with a film of dead mold. No one dared step there again. Even the wind passed it by. The Damned is now available in our game store for this eerie autumn season.

  • Improving and restoring the functionality of modded community maps - 25 September 2025

    Hi friends! We’ve released a small but important update to community maps with mods.We went through community maps and updated their connected mods to the latest builds. This reduces the number of crashes and, in some cases, even restores functionality to maps that were breaking due to outdated dependencies.As the game evolves, older mod versions can stop working correctly. We continuously update all mods created by our team. But without timely updates of the connected mods, maps may start malfunctioning or even fail to launch.If you maintain your own maps, please check the list of connected mods from time to time and update them to the latest versions to avoid incompatibilities.Thank you for playing and supporting us with your creations. Enjoy the game!

  • Game core optimization and island map generation changes - 12 September 2025

    Hi friends! We’ve released a small but important update. We’ve significantly optimized the game’s core gameplay systems. Additionally, island maps will now appear less frequently in team matches. On island maps, it’s now guaranteed that at least 10% of the map area consists of uninhabited islands. Thank you for playing and supporting us - especially for your feedback and replays. We’ll keep polishing performance and the map generator! Enjoy the game!

  • Damage on minimap, spectators, announcer, new healthbar, updated ships, QoL etc - 24 July 2025

    Hello everyone! We have updated the appearance of most ship, boats and some buildings. General Your units that take damage now flash on the minimap Pathfinding calculation has been significantly accelerated, reducing CPU load and improving replay fast-forwarding Important game events are now voiced You can now link your Discord account to...

  • New sounds. Update of the Map Editor and modding. New geese. QoL - 9 April 2025

    General: Improved sound engine and reworked most audio effects Many special effects have been redesigned Unit properties interface improved: similar weapons are grouped, special damage is displayed less redundantly Wheat and rice can now grow on slight slopes Updated model and textures for domestic fowl and some other units New flags now wave above buildings Map Editor: Improved fine placement of environment objects For some mods, parameters can now be set via a dedicated interface according to mod developer restrictions Modding: Mod parameters can now be added and configured through a dedicated interface The f_copy function has been added to most containers In the extended buttons interface, the number of available buttons increased from 9 to 16 Added a new upgrade type for changing unit vision range Damage properties now support armor impact reduction modifiers API: New match data now…

  • New country - Italy. Balance. QoL - 20 February 2025

    General: A new country added - Italy Japan received a new unit - Motorcycle SB-7 Kai Tokkan with mortar unit Improved appearance of some units and buildings (and yes... we've redesigned the siege technique again) All mechanical units now have a destroyed model after death Fixed bugs: Construction plans for buildings with limited quantity could be set beyond the limit, and workers began construction (but stopped) When placing infantry units on the scene, positioning was grid-based Other bugs Balance: Early Europe Horseman: attack interval increased from 1.5 to 1.7 Early Asia Horseman: attack interval increased from 2.0 to 2.2 Western Europe Morgenstern: average armor increased from 4.3 to 4.5, movement speed increased from 42 to 47 Crossbowman: average armor increased from 1.8 to 2.3 Eastern Europe Pernach: average armor increased from 5.9 to 6.2, attack interval decreased from 1.7 to 1.…

  • Public testing of Italy for everyone - 15 February 2025

    We are conducting open testing of Italy. The new country is available in single-sandbox mode for everyone during the beta testing period. Please note that to join, you need to go to the game settings in Steam and select "test-update - Testing the next patch" in the Betas versions section.

Patch notes and updates

S.noRelease datePatch nameGID number
131 August 2026Network Matches and Bug Fixes1842212951308897
229 August 2026Special Attacks Reworked1842212951305743
326 August 2026Interface and Combat Range Improvements1842212951297939
421 August 2026Automated Moderation and Movement Changes1841579228668738
519 August 2026Translation and Bug Fixes1841579228662961
618 August 2026More Accurate Object Selection1840944183787769
716 August 2026Report Bugs Directly from the Game1840944183783296
823 June 2024New algorithm player matching for team matches5759622039986419585
92 January 2024Bug fixes5410576585172703992
1017 December 2023Bug fixes5409450219984056745
1124 February 2023Private single-player games are available. Visual improvements. Balance changes.5059268543361168527
1219 January 2022Mini patch. Balance changes.4237325463667323302
1326 November 2021Balance changes and bug fixes.4224935490639643269
1421 April 2021QOL improvements and bugfixes.4074045243999615205
1513 March 2021Balance changes, bug fixes and QoL5556851879139913138
161 October 2020The Second rating season has started3807188575849382283
177 August 2020Mini-patch. Balance changes and several QOL improvements.3667572003462309153
189 July 2020Introducing aviation. Squad members spawn together at the start of the match.3444640809421280541
1927 May 2020Minipatch - Performance improvements and balance changes3142896212085123852
2021 May 2020Visuals for attack range, paths for units in recruitement and QOL improvements.3112496281291218694

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1022450
Live current players275
SteamPulse tracked peak1,142
Live count (today's peak floor)275
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateOct 8, 2019
DeveloperGlyph Worlds
PublisherGlyph Worlds
Owners estimatedNot available
SteamSpy owner estimate minimum1,000,000
SteamSpy owner estimate maximum2,000,000
Review typeVery Positive
Positive review percent85%
Positive reviews19,749
Negative reviews3,377
Total reviews23,126
Steam recommendationsNot available
AchievementsNot available
Average playtime forever20,608 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1022450/

Short description

War Selection is a compelling RTS game featuring base building, resource extraction and warfare. Evolve from a stone age tribe to a distinct industrial nation with unique game mechanics and battle for supremacy with dozens of players on a unique procedurally generated map.

About this game

War Selection — a pseudo-historical real-time strategy with base construction, resource gathering, and military engagements. Dozens of players in a single match fight on a random map. Each player starts from the Stone Age. In the course of the match, he chooses his culture, and then a specific country. In this way, the entire historical diversity of human civilization is represented. Each chosen path brings its own unique gameplay experience. Depending on the choice, the game mechanics and possibilities are supplemented. Having passed through 7 historical eras, he reaches the era of heavy tanks, long-range artillery, and combat airships. The game has more than 200 buildings and more than 300 types of units. Three branches of troops are represented: land, air, and naval. All 7 historical eras and 8 different cultures are immediately available to you for free. In Sandbox mode, you can test all their game mechanics, build impressive cities, and withstand the forces of nature and enemy troops. In online modes, you can compete for primacy with other players on endlessly diverse game maps. Additionally, in our in-game store you can get access to 12 unique countries with their own units, buildings, and mechanics, and to special game modes both for single-player and for team play. Varied game modes: Survival in confrontation with hordes*; Match — every man for himself; Ranked battle 1x1 and 2x2; Sandbox; Team match; Tug of war*; Armageddon* — a mode where it is necessary to constantly and without delay expand your territory. *If you want to broaden and deepen your gaming experience, both with friends and in single-player, then in our in-game store you can always purchase access, including for in-game currency, to additional special game modes and to twelve unique countries with their own units and game mechanics.

Supported languages

English * , Russian * , German * , Spanish - Spain * , French * , Simplified Chinese * , Danish * , Polish * , Italian * , Czech * , Korean * , Portuguese - Brazil * , Turkish * , Dutch * , Hungarian * , Traditional Chinese * , Georgian * , Serbian * , Croatian * , Japanese * , Slovak * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
35In-App Purchases
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Violência
steam germany12Fantasy-Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

War Selection's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

War Selection's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records War Selection at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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RimWorld31,31422 September 2026 - 13:28:42 UTC95,851239,107Ludeon Studios
Once Human23,80722 September 2026 - 14:47:22 UTC231,343179,110Starry Studio
Total War: WARHAMMER III23,13522 September 2026 - 12:43:59 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Free to Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,182,96922 September 2026 - 15:15:02 UTC1,818,3689,826,471Valve
Dota 2822,89522 September 2026 - 15:13:45 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS660,90222 September 2026 - 15:13:42 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Bongo Cat168,45222 September 2026 - 15:09:52 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
Warframe59,81422 September 2026 - 15:08:38 UTC181,509676,031Digital Extremes
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment

RTS

GameLatest observed playersTracked peakReviewsDeveloper
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2636,79822 September 2026 - 13:05:08 UTC159,35063,186EA Canada, EA Romania
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
eFootball™19,55922 September 2026 - 14:37:34 UTC33,925108,764KONAMI
Forza Horizon 618,24922 September 2026 - 14:24:26 UTC302,64594,239Playground Games
NBA 2K2718,12822 September 2026 - 13:13:10 UTC31,139Not availableVisual Concepts
Football Manager 202416,39922 September 2026 - 13:28:00 UTC88,89428,373Sports Interactive
Rocket League®12,64422 September 2026 - 13:31:04 UTC146,902579,707Psyonix LLC
NBA 2K2612,03222 September 2026 - 12:01:23 UTC52,86321,330Visual Concepts
Russian Fishing 410,68322 September 2026 - 05:22:35 UTC27,90689,773FishSoft LLC
Assetto Corsa7,63922 September 2026 - 01:13:40 UTC20,019169,192Kunos Simulazioni
Umamusume: Pretty Derby6,66822 September 2026 - 01:17:58 UTC50,16755,753Cygames, Inc.

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS660,90222 September 2026 - 15:13:42 UTC3,236,0272,744,193PUBG Corporation
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:09:52 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Rust97,24822 September 2026 - 15:13:06 UTC259,6461,359,516Facepunch Studios
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

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