pepeizq's Cities news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviews1
- Release dateJun 2, 2020
- Developerpepeizq
- Publisherpepeizq
Company pages: Developer: pepeizqPublisher: pepeizq
pepeizq's Cities Steam news
pepeizq's Cities news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes 0.15 - 3 June 2020
First of all, I want to make it clear that although I officially launch the game, I will continue working on it when my free time allows it. I also want to point out that I am slower than I would like with the development of the game, my computer is not holding Unity and something as simple as creating the builds for Steam takes me hours. Notes: Added versions for Mac and Linux. Game: Added the bank, you can request credits to earn money quickly, although you must pay interest. Game: Small tweaks in the selection of buildings. Interface: Fixed a bug with the text displayed when exiting the game.
- Patch Notes 0.14 - 7 May 2020
Notes: Interface: Expanded the size of the selection of buildings. Interface: Fixed a bug on the screen to load game. Interface: Fixed a bug with sound in help messages. Game: Improved vehicle traffic again, should consume less resources. Game: Now it automatically detects the user's language, if the user is from Spain it will automatically put the game in Spanish (unfortunately I have not translated the game for more languages).
- Patch Notes 0.13 - 30 April 2020
I would have liked to release this patch earlier, but I haven't had time between personal problems, work and the covid. If I could make a living from developing games I could spend more time developing. I want to warn you that my idea is to abandon early access before the Summer Sale, I have dedicated this update to the interface and I want the following updates to be for the game itself. Notes: Interface: Rebuilt from scratch, because I'm not going to fool you, no one teaches me Unity and I learn by making mistakes. Interface: Main Menu, integrated animated information panel with links to the source code and my websites. Interface: Options, restructured the Sound section to divide the volume between the effects and the music (if you set the volume to zero it is deactivated). Interface: New Game, the previous design was horrible, now it is a simple 2 button design in which a popup with…
- Patch Notes 0.12 - 27 December 2019
Christmas update of the game, I would have liked to be able to work more in the game but I have had little time the last couple of months due to personal problems. Notes: Added window when creating a new game, you can choose between starting a game in normal mode or in easy mode (with more money and no achievements). Update in the interface menus. Fixed a bug when loading a game. Fixed a bug when trying to demolish buildings.
- Patch Notes 0.11 - 24 October 2019
On the occasion of the Halloween offers that start on the 28th, I release a new patch and I will also put my game on sale those days. Notes: Added easy mode, if you activate it every time you start a game you will have a lot of money but you will not be able to get achievements on Steam. Added two new stores. Added the option to hide / show the interface inside the game. The collision system has been rebuilt, now the big buildings should work properly. Better integration of vehicles on the roads, but there is still work to be done. Adjusted the time of each day, now the "normal speed" has slowed down but the "accelerator" maintains its speed. Now if you build roads on top of trees, the trees will be automatically removed. Retouched the placement of buildings greater than 1x1 to make it more natural. Buildings should no longer be placed above the river. Fixed bug in which trees could not…
- Patch Notes 0.10 - 9 September 2019
I intended to make a bigger patch, but since I worked on the save / load game system I launched this small patch before doing other things. Notes: Added option to delete saved games. Increased amount of money when new game starts. Fixed a bug in building rotation. Fixed another bug in save games, because of this all games prior to this version will not work. If the game does not start you must delete the old saved games in the folder: C:/Users//AppData/LocalLow/pepeizq/pepeizq's Cities Known bugs / things I want to do for the next patch: Fix water detection with large buildings. Redo the script of the vehicles, I do not like their behavior.
- Weeklong Sale - 5 September 2019
From September 9 and for 7 days the game will be discounted on Steam and Humble Widget (click on the link to access): https://pepeizqapps.com/app/pepeizqs-cities/ Meanwhile I start working on version 0.10 and I hope to make patch notes from now on thanks to the new Steam events.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 June 2020 | Patch Notes 0.15 | 3157533548735911068 |
| 2 | 7 May 2020 | Patch Notes 0.14 | 3110243214555235213 |
| 3 | 30 April 2020 | Patch Notes 0.13 | 3127131079126346332 |
| 4 | 27 December 2019 | Patch Notes 0.12 | 2592316573877360204 |
| 5 | 24 October 2019 | Patch Notes 0.11 | 2504491307402754818 |
| 6 | 9 September 2019 | Patch Notes 0.10 | 2413289226969116410 |
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