SPSTEAMPULSELIVE ANALYTICS
SPECIAL FORCE VR: INFINITY WAR

SPECIAL FORCE VR: INFINITY WAR Steam metadata

Dragonfly GF Co., Ltd., Reality MagiQ | Aug 8, 2019 | game

Released

0players observed · 26 September 2026 - 01:37:03 UTC

ActionStrategyGame DevelopmentEarly AccessVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)2,010
  • Revenue (VGI)$23,506
  • Review score66% positive

SPECIAL FORCE VR: INFINITY WAR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)2,010
  • Revenue (VGI)$23,506
  • Review score66% positive
  • Total reviews59
  • Release dateAug 8, 2019
  • DeveloperDragonfly GF Co., Ltd., Reality MagiQ
  • PublisherDragonfly GF Co., Ltd.

Genres: Action, Strategy, Game Development, Early Access

Company pages: Developer: Dragonfly GF Co., Ltd., Reality MagiQPublisher: Dragonfly GF Co., Ltd.

Top Steam chartsTop 100 gamesGame directorySteam Store page

SPECIAL FORCE VR: INFINITY WAR Steam metadata

SPECIAL FORCE VR: INFINITY WAR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1049130/metadata
Steam Storehttps://store.steampowered.com/app/1049130/
Steam Communityhttps://steamcommunity.com/app/1049130
PCGamingWiki search
IGDB searchSearch IGDB for SPECIAL FORCE VR: INFINITY WAR

Reviews, pricing, and metadata

Review summary

Mixed

66% positive, 39 positive, 20 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Steam Achievements, Tracked Controller Support, VR Only

Achievements

26

Platform releases
  • Steam 8 August 2019

Latest Steam announcements

  • [Notice] New Build with WMR Issue Fixed - 28 January 2020

    Dear SFIW Users! Apologize for any inconvenience have caused during the last few days since Update 7. Many of you went through the motion control changing from joysticks to the pad so we fixed WMR (windows mixed reality) issue and uploaded a new build. Please give it a shot and for those of you still having the same or similar issue, feel free to let us know. Thanks.

  • Update 7. Game Play, System, and Item - 23 January 2020

    Hey Guys, Here we're back with the latest update 7 again! See below and let us know if you've got something to share with us :) 1. Game Play 1) Added a new map for 8 PVP Harbor (for death match and team death match mode) https://i.imgur.com/piKdesS.jpg?1 2) Added critical shot Critical shot is to increase enemy's incoming damage by different body part When headshot, the probability of critical shot is 70% When body shot (elsewhere than head), the probability of critical shot is 30% https://i.imgur.com/zrdvz40.jpg?1 3) Added weapon attribute for multiple kinds of weapons Decreased the probability of critical shot when grabbing weapons Increased the probability of critical shot when attacking others Decreased the incoming damage when grabbing weapons Increased the transport speed Decreased the transport speed of other enemies Added reloading and firing golden bullet 2. System 1) Added an…

  • Update 6. Game Play, System, and Item - 8 January 2020

    Happy new year guys!! We're back with the latest update 6. Please see below and hope you enjoy what we've added! 1. Game Play 1) Added 4 PVP maps for death match and ranking mode Death Street / Desert Camp / Heavy Rain / Satellite Center 2) Renewed demolition mode rule One C4 provided to one offensive team member only C4 kept in slot attached to body by controlling sub hand's grip button Drop and get C4 by controlling sub hand's grip button Attach C4 at the demolition point by controlling sub hand's grip button Activate C4 when attached to demolition point by entering numbers appearing on window Deactivate C4 by entering numbers appearing on window https://i.imgur.com/MzQ1MCP.gif https://i.imgur.com/rHGBTg1.gif 3) Added new character skill Added SAS (Special Air Service) Activate poison gas by throwing a gas spray attached on left chest by controlling sub hand's grip button (one gas per…

  • Enjoy Watching In-game Video! - 10 December 2019

    Hello all! There is an in-game play video including recent updates. Please watch the below YouTube video created by Cheru and feel free to comment on me! Major updates can be checked in the video. Hope you guys enjoy watching it! Thank you. Cheers,

  • [Lucky Draw] Win Free STEAM Card ($50~500) - 29 November 2019

    **ADIEU 2019 EVENT** Win Free STEAM Card!!! NOVEMBER 28 @ 10:00 ~ DECEMBER 10 @ 10:00 (PST) To celebrate pre-winter holiday season, here you can win free STEAM card!! - best reviewers will be announced and awarded $50 or $100 each randomly - longest time player will be announced and awarded $500 All you have to do is... 1. Purchase Special Force VR: Infinity War (SFIW) 2. Add 'friend' 3. Play the game 4. Write a review on Special Force VR: Infinity War, Steam Community Activity or Facebook 5. Return and play again as much as you want GOOD LUCK & WE HOPE TO BE LOVED BY MANY :) Please note that you should be on friend list at least for 3 days and all lucky draws will be made and winners be announced in the end of the first week of December. STEAM card winners will be notified via email linked to STEAM account and anyone not in use of USD dollar will be automatically exchanged to one's loc…

  • Update 5. Game Play, System, Item, and Bug Fixes - 6 November 2019

    Hey guys! Here we’re back with the latest update 5. Let’s see what we’ve got and hope you enjoy our new addition. 1. Game Play 1) Added a function of movement speed per weapon Speed can be adjusted by type of weapon (main, sub, proximity, grenade, etc.) 2) Added a function of voting system in map Map can be voted and selected on the ballot after game play 3) Added a function of AI cover up AI can take covers in the battle 4) Added a function of weapon drop-off Defeated player drops his weapon when killed 5) Added a function of weapon pick-up Player can pick up the weapons being dropped by the defeated or placed in the lobby Player can activate this pick up function by placing a hand on dropped gun and pressing a grip button. https://i.imgur.com/mekoCCt.gif 6) Renewed character skill Changed Delta Force effect of "Respond Time Reduction" to "Enemy Detection Sensor" Player can activate th…

  • [Urgent Notice] Mislabeled Price- Already Fixed - 22 October 2019

    Hello all, I would like to inform you that the mislabeled price is fixed and now everyone can purchase our game with the original price. Thank you again for your patience and understanding. Best regards, ———————————————————————————— There is a mislabeled price. The original price is $24.99 USD, but currently it shows $149.99 USD. We are currently contacting Valve to return it to the original price. Once the issue is resolved, I will post another urgent announcement immediately. I sincerely apologize for any inconvenience caused. Thank you for your understanding and patience in advance. If you should have any questions regarding this issue, please do not hesitate to leave comments. We will take an immediate action to solve it. Best regards,

  • 04. Hotfix Update - 11 October 2019

    Hi All! Here is a small hotfix on the latest update. Two revisions have been made as follows: 1) Odd angles found on gun control caused by M590 hand grip shape have been revised. 2) Sound and Haptic effects while de/attaching SWAT shield have been added. Hope it helps all and any feedback or comments would be highly appreciated. Remain at your disposal and thank you for the support!

  • Update 4. New Weapons, Character & Map - 8 October 2019

    Hello guys! We are adding more interesting new map, character, and weapons. New Map The new map called "Coast Guard" for fast battles in collapsed buildings and passages. https://i.imgur.com/5SikhFi.jpg New Weapons Added a pump action function Added a shotgun related to a pump action that requires additional action after triggering https://i.imgur.com/yPYuqY7.jpg https://i.imgur.com/hZ6Bnsd.jpg New Character Added a character identity skill Character skills that use separate interactive equipment instead of passive https://i.imgur.com/puF0nhR.jpg Please give it a try, and any feedback would be highly appreciated. Thank you everyone for your patience and support!

  • Guideline of Newly Changed Weapon Control - 23 September 2019

    Hello all, Please check the below information to use the newly changed weapon control! 1. Subdivided weapon control into specific parts and more realistic and technical action will be delivered. https://i.imgur.com/1IS3yJ3.png 2. Refined the modelling and magazine and bolt can be controlled separately. All magazines and bolts are at separate controls. A partial automatic option is available for novice players. Faster weapon control option is available for experienced players. https://i.imgur.com/U3qmmfM.png 3. Magazine loaded with or without ammunition can be distinguished as well as the numbers of ammunition loaded in chamber. A chamber is a hole where ammunition is loaded and fired. ‘1’ ammunition is saved in a fully loaded chamber. Bolt control is must when reloading after all ammunition are consumed. Bolt control is NOT necessary when replacing reusable magazine for consecutive shoo…

  • Update 3. Here is a Huge Update! - 21 September 2019

    Hello all! Here is an official 3rd update as I mentioned last week! 1. Game Play 1) Added a function of manual weapon control - Overall manual weapon control - Added functions like magazine assembly & disassembly, bolt or slide moving back and forward, etc. - Added technical reload function and bolt action (We will upload detailed guideline of manual weapon control) 2) Added an option of manual/auto weapon control - Provided an option to choose manual or auto weapon control 3) Detailed segmentation modeling of weapon control - Detailed modeling of each weapon’s chamber and bolt - Added modeling of pistol, assault rifle, sniper rifle, and shotgun ammunition - Added modeling of bullets by gun and full and empty magazines 4) Improved a feedback effect of manual/auto control - Added a controller vibration effect and fine-tuning 5) Changed basic balance of firearms and improved some balances…

  • Another update will be on the next week! - 11 September 2019

    Hello all! There will be another update on the next week! The two major elements of the update will be: 1) Tactical Reload Tactical reload with two hands will be available from this update. Of course, the previous reload system, auto-reload, will be also available. 2) Windows Mixed Reality Support without SteamVR I will post more specific information for this upcoming update soon! Please keep your eye on our hard work! Cheers,

  • 02. Hotfix Update - 27 August 2019

    Hello all, Here is a small hotfix. Changes Fixed the issue that users press a running button TWICE to run if users use the MoveByPress Fixed the issue that haptic and sound output are not properly working If a primary hand is left and a secondary hand is attached Thank you and we will keep polishing and upgrading our game! I would be so happy to hear your feedback and comments. Cheers,

  • Update 2. Game Play, System, New Weapons, and Bug Fixes - 23 August 2019

    Hello Everyone, We have been working hard on fixing bugs and improving performance. Please check the below updated information. We hope this update will have a more stable experience of gameplay! 1) Game Play Added a setting function of initial access option We added UI for optional function selection and flow for initial game access Added camera rotation function of Vive Controller Added a function of basic camera rotation of Vive Controller. Relevant information is applied in the lobby guide panel. Improved weapon use feedback Adjusted weapon use vibration feedback sink and strength Improved visibility of scoreboard Added a function to check in-game player status and session creator Improved function and visibility for scope Added option to use gun scope Improved gun scope visibility and bug fixes Recoil improvement Added new firearm feedback function (recoil) Gun balance adjustment I…

  • The Build Update Required - 14 August 2019

    Hello guys! SPECIAL FORCE VR: INFINITY WAR supports the matchmaking between the same version of builds because of the stability of gameplay. Users who do not update will not have any issues on a single play, but there may have difficulty in matchmaking. We recommend to update the build! Thank you for your understanding and support. Cheers,

  • Update 1. Adjustment and Function Added - 14 August 2019

    Hello Guys! This is a first official update after receiving critical issues and bugs reported from players. We fixed the below issues and added some functions. Function Added 1) Two hands grip of a firearm with a grip button 2) Available to run even while holding a firearm with two hands as long as not firing an aimed shot 3) Available to filter by ping condition in matchmaking 4) Two hands grip of a pistol 5) Continuous shooting of pistol by pressing a trigger button 6) Support for bHaptics haptic suit Adjustment 1) Adjusted footstep sound 2) Enhanced the shot effect 3) Turn off the floating timers in HUD 4) Changed the magazine range for reloading 5) Changed the configuration of option UI We always appreciate for all your positive and negative comments. Please play the game and keep posting your valuable comments and reviews. We will keep looking into it and If there is an issue, we w…

  • Hot Fix Update - 9 August 2019

    Hello everyone! Thank you so much for all your comments. Here is a hot fix update. Hot Fix 0.8.09 - Adjusted character movement speed - Improved usability of movement control - Decreased the visual field limitation when moving - Improved stability of controller syncs - Re-balanced of firearm sound - AI improved - Fixed the text errors - Added server ping output in a battle board - A following message is displayed when the connection with the server is down We will keep listening your feedback and upgrading it. Cheers!

  • Change Settings & Matchmaking Information - 9 August 2019

    Hello everyone! There are some tips and fix update information. 1) Matchmaking If users from the long distance match, lag issues may be occuring because of the time delay. We are planning to change the priority order for matchmaking system. 2) Change Setting You can change various options like control method, etc. by clicking the system menu. You can also change the setting in the main lobby like changing main hand to play the game. (VIVE: left shoulder button / Oculus: Right Thumb Stick Click) If you have any questions, please leave comments. Thank you.

  • SPECIAL FORCE VR: INFINITY WAR is Now Released in Early Access! - 9 August 2019

    Hello everyone! Thank you so much for waiting! Now, SPECIAL FORCE VR: INFINITY WAR is officially launched in Early Access! In celebration of the official launch, we are offering a 40% discount for one week. Don't miss a chance to get it! There will be an upcoming update including Rank Match, Character, Main & Sub Weapon, etc. We will post another announcement to share more detailed information soon. Welcome to SPECIAL FORCE VR: INFINITY WAR!

  • Please Watch the Video to Enjoy the Game! - 8 August 2019

    https://www.youtube.com/watch?v=H0MKxeTYODo Hello everyone! Please watch the video how Josh and Mully enjoy the game! SPECIAL FORCE VR: INFINITY WAR will be released in Early Access with 40% release discount for one week soon. Please keep an eye on it! Thank you. Best regards,

Patch notes and updates

S.noRelease datePatch nameGID number
128 January 2020[Notice] New Build with WMR Issue Fixed2597949245064343171
223 January 2020Update 7. Game Play, System, and Item2597949245045594644
311 October 201904. Hotfix Update3051677487677704195
427 August 201902. Hotfix Update2416665403787406307

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1049130
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateAug 8, 2019
DeveloperDragonfly GF Co., Ltd., Reality MagiQ
PublisherDragonfly GF Co., Ltd.
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent66%
Positive reviews39
Negative reviews20
Total reviews59
Steam recommendationsNot available
Achievements26
Average playtime forever388 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1049130/

Short description

SPECIAL FORCE VR: INFINITY WAR is a tactical multiplayer, being developed for virtual reality head mounted displays. It combines VR

About this game

Scenario In the near future, the situation of the world falls into deterioration as territorial disputes for securing resources and civil war to protect the nation and religion. The military intervention in the disputed area of the United States, Russia, and other major powers continued, and China, which emerged on the strength of this powerful economic power, is also taking part in power games. It was the arrival of the so-called "A New Cold War". The United States felt the need for a new military paradigm for maintaining order and power, and created a Military Alliance Force (MAF), which is shaped differently from the existing Peacekeeping Force, by bringing together the countries that have maintained diplomatic ties, including the EU. Russia and China, feeling a sense of crisis, have united the South American military alliance and the Middle Eastern countries that have established a diplomatic confrontation with the United States and from the Anti-US Alliance. They advocated peace in the world and a balanced development of the world, so official military movements were impossible. However, each country needed a military organization capable of carrying out complex and diverse operations in various fields in order to protect its own interests and its citizens, and this became the main role of the Special Forces in each country. Overview PvP Competition: up to 8 players available Generalized Movement System: Free movement support using the controller buttons that become the standard of current PvP games Game Mode: Single DeathMatch, Team DeathMatch, Demolition Character: Each character provides a variety of strategic plays through unique attributes and abilities (Delta Force, Night Fox, Max, Spetznaz) Weapon: Rifle, Pistol, Grenade, Smoke Bomb Thrilling VR Experience Special Force VR: Infinity War combines VR's realistic combat style and convenience with a high level of combat experience Players can become the best Special Forces by using firearms and throwing grenades Players can defeat enemies with a variety of tactics: using various weapon combination, hiding behind obstacles, etc.

Supported languages

English, German, Korean, Russian, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
22Steam Achievements
52Tracked Controller Support
54VR Only
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
kgrb15Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 26, 2026 to Sep 26, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

SPECIAL FORCE VR: INFINITY WAR's USD price history spans from Sep 26, 2026 to Sep 26, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

SPECIAL FORCE VR: INFINITY WAR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 26, 2026 through Sep 26, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records SPECIAL FORCE VR: INFINITY WAR at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-26$5.99$5.99No discountSteam Store

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RuneScape: Dragonwilds26,87826 September 2026 - 00:36:25 UTC39,10324,686Jagex Ltd
R.E.P.O.19,47025 September 2026 - 21:50:08 UTC266,908420,693semiwork
ARK: Survival Ascended17,21326 September 2026 - 02:31:26 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive16,18126 September 2026 - 00:13:02 UTC44,232392,944BeamNG
The Isle15,24026 September 2026 - 00:56:58 UTC27,916111,695Afterthought LLC

Game Development

GameLatest observed playersTracked peakReviewsDeveloper
YoloMouse - Cursor Changer8,60323 September 2026 - 05:43:42 UTC13,7932,996Dragonrise Games
Aseprite5,29326 September 2026 - 00:29:37 UTC7,07225,707Igara Studio
小黑盒加速器2,38426 September 2026 - 01:48:03 UTC11,0479,797Qing Feng Beijing Technology
Godot Engine1,58326 September 2026 - 02:09:55 UTC2,6768,561Godot Engine
RPG Maker MZ1,05025 September 2026 - 17:13:29 UTC1,4872,226Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
RPG Maker MV68225 September 2026 - 14:32:35 UTC1,3618,798Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
GameMaker35226 September 2026 - 01:28:57 UTC5832,926YoYo Games Ltd.
Beam Eye Tracker32025 September 2026 - 22:16:20 UTC525850Eyeware Tech SA
RPG Maker XP19826 September 2026 - 02:07:29 UTC1,4161,979Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
RPG Maker VX Ace16725 September 2026 - 22:45:42 UTC1,0065,135Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Substance 3D Painter 202615925 September 2026 - 20:30:18 UTC23268Adobe
IO Auto Clicker11625 September 2026 - 10:32:26 UTC30917Wonkru Media Private Limited

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