SPECIAL FORCE VR: INFINITY WAR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score66% positive
- Total reviews59
- Release dateAug 8, 2019
- DeveloperDragonfly GF Co., Ltd., Reality MagiQ
- PublisherDragonfly GF Co., Ltd.
Genres: Action, Strategy, Game Development, Early Access
Company pages: Developer: Dragonfly GF Co., Ltd., Reality MagiQPublisher: Dragonfly GF Co., Ltd.
SPECIAL FORCE VR: INFINITY WAR Steam news
SPECIAL FORCE VR: INFINITY WAR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [Notice] New Build with WMR Issue Fixed - 28 January 2020
Dear SFIW Users! Apologize for any inconvenience have caused during the last few days since Update 7. Many of you went through the motion control changing from joysticks to the pad so we fixed WMR (windows mixed reality) issue and uploaded a new build. Please give it a shot and for those of you still having the same or similar issue, feel free to let us know. Thanks.
- Update 7. Game Play, System, and Item - 23 January 2020
Hey Guys, Here we're back with the latest update 7 again! See below and let us know if you've got something to share with us :) 1. Game Play 1) Added a new map for 8 PVP Harbor (for death match and team death match mode) https://i.imgur.com/piKdesS.jpg?1 2) Added critical shot Critical shot is to increase enemy's incoming damage by different body part When headshot, the probability of critical shot is 70% When body shot (elsewhere than head), the probability of critical shot is 30% https://i.imgur.com/zrdvz40.jpg?1 3) Added weapon attribute for multiple kinds of weapons Decreased the probability of critical shot when grabbing weapons Increased the probability of critical shot when attacking others Decreased the incoming damage when grabbing weapons Increased the transport speed Decreased the transport speed of other enemies Added reloading and firing golden bullet 2. System 1) Added an…
- Update 6. Game Play, System, and Item - 8 January 2020
Happy new year guys!! We're back with the latest update 6. Please see below and hope you enjoy what we've added! 1. Game Play 1) Added 4 PVP maps for death match and ranking mode Death Street / Desert Camp / Heavy Rain / Satellite Center 2) Renewed demolition mode rule One C4 provided to one offensive team member only C4 kept in slot attached to body by controlling sub hand's grip button Drop and get C4 by controlling sub hand's grip button Attach C4 at the demolition point by controlling sub hand's grip button Activate C4 when attached to demolition point by entering numbers appearing on window Deactivate C4 by entering numbers appearing on window https://i.imgur.com/MzQ1MCP.gif https://i.imgur.com/rHGBTg1.gif 3) Added new character skill Added SAS (Special Air Service) Activate poison gas by throwing a gas spray attached on left chest by controlling sub hand's grip button (one gas per…
- Enjoy Watching In-game Video! - 10 December 2019
Hello all! There is an in-game play video including recent updates. Please watch the below YouTube video created by Cheru and feel free to comment on me! Major updates can be checked in the video. Hope you guys enjoy watching it! Thank you. Cheers,
- [Lucky Draw] Win Free STEAM Card ($50~500) - 29 November 2019
**ADIEU 2019 EVENT** Win Free STEAM Card!!! NOVEMBER 28 @ 10:00 ~ DECEMBER 10 @ 10:00 (PST) To celebrate pre-winter holiday season, here you can win free STEAM card!! - best reviewers will be announced and awarded $50 or $100 each randomly - longest time player will be announced and awarded $500 All you have to do is... 1. Purchase Special Force VR: Infinity War (SFIW) 2. Add 'friend' 3. Play the game 4. Write a review on Special Force VR: Infinity War, Steam Community Activity or Facebook 5. Return and play again as much as you want GOOD LUCK & WE HOPE TO BE LOVED BY MANY :) Please note that you should be on friend list at least for 3 days and all lucky draws will be made and winners be announced in the end of the first week of December. STEAM card winners will be notified via email linked to STEAM account and anyone not in use of USD dollar will be automatically exchanged to one's loc…
- Update 5. Game Play, System, Item, and Bug Fixes - 6 November 2019
Hey guys! Here we’re back with the latest update 5. Let’s see what we’ve got and hope you enjoy our new addition. 1. Game Play 1) Added a function of movement speed per weapon Speed can be adjusted by type of weapon (main, sub, proximity, grenade, etc.) 2) Added a function of voting system in map Map can be voted and selected on the ballot after game play 3) Added a function of AI cover up AI can take covers in the battle 4) Added a function of weapon drop-off Defeated player drops his weapon when killed 5) Added a function of weapon pick-up Player can pick up the weapons being dropped by the defeated or placed in the lobby Player can activate this pick up function by placing a hand on dropped gun and pressing a grip button. https://i.imgur.com/mekoCCt.gif 6) Renewed character skill Changed Delta Force effect of "Respond Time Reduction" to "Enemy Detection Sensor" Player can activate th…
- [Urgent Notice] Mislabeled Price- Already Fixed - 22 October 2019
Hello all, I would like to inform you that the mislabeled price is fixed and now everyone can purchase our game with the original price. Thank you again for your patience and understanding. Best regards, ———————————————————————————— There is a mislabeled price. The original price is $24.99 USD, but currently it shows $149.99 USD. We are currently contacting Valve to return it to the original price. Once the issue is resolved, I will post another urgent announcement immediately. I sincerely apologize for any inconvenience caused. Thank you for your understanding and patience in advance. If you should have any questions regarding this issue, please do not hesitate to leave comments. We will take an immediate action to solve it. Best regards,
- 04. Hotfix Update - 11 October 2019
Hi All! Here is a small hotfix on the latest update. Two revisions have been made as follows: 1) Odd angles found on gun control caused by M590 hand grip shape have been revised. 2) Sound and Haptic effects while de/attaching SWAT shield have been added. Hope it helps all and any feedback or comments would be highly appreciated. Remain at your disposal and thank you for the support!
- Update 4. New Weapons, Character & Map - 8 October 2019
Hello guys! We are adding more interesting new map, character, and weapons. New Map The new map called "Coast Guard" for fast battles in collapsed buildings and passages. https://i.imgur.com/5SikhFi.jpg New Weapons Added a pump action function Added a shotgun related to a pump action that requires additional action after triggering https://i.imgur.com/yPYuqY7.jpg https://i.imgur.com/hZ6Bnsd.jpg New Character Added a character identity skill Character skills that use separate interactive equipment instead of passive https://i.imgur.com/puF0nhR.jpg Please give it a try, and any feedback would be highly appreciated. Thank you everyone for your patience and support!
- Guideline of Newly Changed Weapon Control - 23 September 2019
Hello all, Please check the below information to use the newly changed weapon control! 1. Subdivided weapon control into specific parts and more realistic and technical action will be delivered. https://i.imgur.com/1IS3yJ3.png 2. Refined the modelling and magazine and bolt can be controlled separately. All magazines and bolts are at separate controls. A partial automatic option is available for novice players. Faster weapon control option is available for experienced players. https://i.imgur.com/U3qmmfM.png 3. Magazine loaded with or without ammunition can be distinguished as well as the numbers of ammunition loaded in chamber. A chamber is a hole where ammunition is loaded and fired. ‘1’ ammunition is saved in a fully loaded chamber. Bolt control is must when reloading after all ammunition are consumed. Bolt control is NOT necessary when replacing reusable magazine for consecutive shoo…
- Update 3. Here is a Huge Update! - 21 September 2019
Hello all! Here is an official 3rd update as I mentioned last week! 1. Game Play 1) Added a function of manual weapon control - Overall manual weapon control - Added functions like magazine assembly & disassembly, bolt or slide moving back and forward, etc. - Added technical reload function and bolt action (We will upload detailed guideline of manual weapon control) 2) Added an option of manual/auto weapon control - Provided an option to choose manual or auto weapon control 3) Detailed segmentation modeling of weapon control - Detailed modeling of each weapon’s chamber and bolt - Added modeling of pistol, assault rifle, sniper rifle, and shotgun ammunition - Added modeling of bullets by gun and full and empty magazines 4) Improved a feedback effect of manual/auto control - Added a controller vibration effect and fine-tuning 5) Changed basic balance of firearms and improved some balances…
- Another update will be on the next week! - 11 September 2019
Hello all! There will be another update on the next week! The two major elements of the update will be: 1) Tactical Reload Tactical reload with two hands will be available from this update. Of course, the previous reload system, auto-reload, will be also available. 2) Windows Mixed Reality Support without SteamVR I will post more specific information for this upcoming update soon! Please keep your eye on our hard work! Cheers,
- 02. Hotfix Update - 27 August 2019
Hello all, Here is a small hotfix. Changes Fixed the issue that users press a running button TWICE to run if users use the MoveByPress Fixed the issue that haptic and sound output are not properly working If a primary hand is left and a secondary hand is attached Thank you and we will keep polishing and upgrading our game! I would be so happy to hear your feedback and comments. Cheers,
- Update 2. Game Play, System, New Weapons, and Bug Fixes - 23 August 2019
Hello Everyone, We have been working hard on fixing bugs and improving performance. Please check the below updated information. We hope this update will have a more stable experience of gameplay! 1) Game Play Added a setting function of initial access option We added UI for optional function selection and flow for initial game access Added camera rotation function of Vive Controller Added a function of basic camera rotation of Vive Controller. Relevant information is applied in the lobby guide panel. Improved weapon use feedback Adjusted weapon use vibration feedback sink and strength Improved visibility of scoreboard Added a function to check in-game player status and session creator Improved function and visibility for scope Added option to use gun scope Improved gun scope visibility and bug fixes Recoil improvement Added new firearm feedback function (recoil) Gun balance adjustment I…
- The Build Update Required - 14 August 2019
Hello guys! SPECIAL FORCE VR: INFINITY WAR supports the matchmaking between the same version of builds because of the stability of gameplay. Users who do not update will not have any issues on a single play, but there may have difficulty in matchmaking. We recommend to update the build! Thank you for your understanding and support. Cheers,
- Update 1. Adjustment and Function Added - 14 August 2019
Hello Guys! This is a first official update after receiving critical issues and bugs reported from players. We fixed the below issues and added some functions. Function Added 1) Two hands grip of a firearm with a grip button 2) Available to run even while holding a firearm with two hands as long as not firing an aimed shot 3) Available to filter by ping condition in matchmaking 4) Two hands grip of a pistol 5) Continuous shooting of pistol by pressing a trigger button 6) Support for bHaptics haptic suit Adjustment 1) Adjusted footstep sound 2) Enhanced the shot effect 3) Turn off the floating timers in HUD 4) Changed the magazine range for reloading 5) Changed the configuration of option UI We always appreciate for all your positive and negative comments. Please play the game and keep posting your valuable comments and reviews. We will keep looking into it and If there is an issue, we w…
- Hot Fix Update - 9 August 2019
Hello everyone! Thank you so much for all your comments. Here is a hot fix update. Hot Fix 0.8.09 - Adjusted character movement speed - Improved usability of movement control - Decreased the visual field limitation when moving - Improved stability of controller syncs - Re-balanced of firearm sound - AI improved - Fixed the text errors - Added server ping output in a battle board - A following message is displayed when the connection with the server is down We will keep listening your feedback and upgrading it. Cheers!
- Change Settings & Matchmaking Information - 9 August 2019
Hello everyone! There are some tips and fix update information. 1) Matchmaking If users from the long distance match, lag issues may be occuring because of the time delay. We are planning to change the priority order for matchmaking system. 2) Change Setting You can change various options like control method, etc. by clicking the system menu. You can also change the setting in the main lobby like changing main hand to play the game. (VIVE: left shoulder button / Oculus: Right Thumb Stick Click) If you have any questions, please leave comments. Thank you.
- SPECIAL FORCE VR: INFINITY WAR is Now Released in Early Access! - 9 August 2019
Hello everyone! Thank you so much for waiting! Now, SPECIAL FORCE VR: INFINITY WAR is officially launched in Early Access! In celebration of the official launch, we are offering a 40% discount for one week. Don't miss a chance to get it! There will be an upcoming update including Rank Match, Character, Main & Sub Weapon, etc. We will post another announcement to share more detailed information soon. Welcome to SPECIAL FORCE VR: INFINITY WAR!
- Please Watch the Video to Enjoy the Game! - 8 August 2019
https://www.youtube.com/watch?v=H0MKxeTYODo Hello everyone! Please watch the video how Josh and Mully enjoy the game! SPECIAL FORCE VR: INFINITY WAR will be released in Early Access with 40% release discount for one week soon. Please keep an eye on it! Thank you. Best regards,
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 January 2020 | [Notice] New Build with WMR Issue Fixed | 2597949245064343171 |
| 2 | 23 January 2020 | Update 7. Game Play, System, and Item | 2597949245045594644 |
| 3 | 11 October 2019 | 04. Hotfix Update | 3051677487677704195 |
| 4 | 27 August 2019 | 02. Hotfix Update | 2416665403787406307 |
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