SPSTEAMPULSELIVE ANALYTICS
Timberborn

Timberborn Steam metadata

Mechanistry | Mar 12, 2026 | game

Released

4,436players observed · 21 September 2026 - 23:38:49 UTC

IndieSimulationStrategyCity BuilderVoxelSteam Store

  • Latest observed players4.4K · 21 September 2026 - 23:38:49 UTC
  • SteamPulse tracked peak25,084
  • Units sold (VGI)1,200,000
  • Revenue (VGI)$25,800,000
  • Review score96% positive

Timberborn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4.4K · 21 September 2026 - 23:38:49 UTC
  • SteamPulse tracked peak25,084
  • Units sold (VGI)1,200,000
  • Revenue (VGI)$25,800,000
  • Review score96% positive
  • Total reviews41,113
  • Release dateMar 12, 2026
  • DeveloperMechanistry
  • PublisherMechanistry

Genres: Indie, Simulation, Strategy

Company pages: Developer: MechanistryPublisher: Mechanistry

Top Steam chartsTop 100 gamesGame directorySteam Store page

Timberborn Steam metadata

Timberborn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1062090/metadata
Steam Storehttps://store.steampowered.com/app/1062090/
Steam Communityhttps://steamcommunity.com/app/1062090
PCGamingWiki search
IGDB searchSearch IGDB for Timberborn

Reviews, pricing, and metadata

Review summary

Overwhelmingly Positive

96% positive, 39,463 positive, 1,650 negative

Price and discount

$24.49 (30% off from $34.99)

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Steam Workshop, Adjustable Text Size, Camera Comfort, Custom Volume Controls

Achievements

59

Platform releases
  • Steam 15 September 2021

Latest Steam announcements

  • Update 1.1 is live! - 3 September 2026

    Hello, everyone!The wait is over. The first major post-launch update for Timberborn is now available to all beaver engineers. Update 1.1 features a very healthy dose of new content and quality-of-life additions:Statistics for goods and populationNew watertight buildingsTier 4 monumentsMore faction-specific attractionsDesert plant: SucculentNew and updated mapsNew beaver workwear and more.Check out all this in action in the fresh trailer below:We salute everyone who shared their feedback during testing of the update on the experimental branch. Your crash reports voices helped shape the experience for all fellow players. Thank you!Patch notes 2026-09-03 (Update 1.1)Please note: your 1.0 saves should be compatible with the new build, but we suggest starting a new game. You'll get the most out of the fresh new content and will avoid any unexpected quirks.StatisticsIf you’ve ever wanted to k…

  • Patch notes 2026-09-03 (hotfix, experimental) - 3 September 2026

    Hi everyone,We've just fixed a berry-flavored issue with Pillars.Fixed the Berries on Pillars all having 0% yield growth at the start of a new game.

  • Patch notes 2026-09-01 (hotfix, experimental) - 1 September 2026

    Hi all,A small hotfix patch is now live, fixing the Do(o)med Garden.Domed Garden can now be built on Impermeable Floor.

  • Patch notes 2026-08-31 (experimental) - 31 August 2026

    Hi, everyone!We've got a few small tweaks for you today. Nothing major, really.MapsOur newest map receives a bunch of tweaks. Thank you, experimental testers.

  • Patch notes 2026-08-17 (experimental) - 17 August 2026

    Hello, everyone!Today, we've got a few tweaks to the recently-tweaked Compact Water Pump, and some other helpful changes.Compact Water PumpThe Compact Water Pump is back to being 3x1, but with a slightly updated model. The 2x1 model was too compact and caused water instabilities.Changed the Compact Water Pump's specification, so Platforms and Overhangs can be placed above the intake.Bug fixesFixed a crash that occurred when you obstructed the Compact Water Pump's intake while it was working. Couldn't you have placed it correctly in the first place?Put an end to the bots' existential crisis that left them going back and forth between employed and unemployed.In the map editor, the Natural Overhang no longer uses the "uncovered" model.

  • Patch notes 2026-08-11 (Experimental) - 11 August 2026

    Hello, everyone!Just when you thought you’d seen everything we prepared for Update 1.1, here we are with Pillars, another cool - and Unconventional - map! We’ve also buffed Succulents and updated the Compact Water Pump to enable even more advanced water transportation setups. Enjoy!Patch notes 2026-08-11 (Experimental)As a reminder, here’s how to play on the experimental branch.MapsThe map we added today is not for those afraid of heights. On Pillars, your beavers need to survive the usual wasteland dangers while also figuring out how to best use the limited, fractured space on the upper level, with the lower area being… far from hospitable.New unconventional map: Pillars (192x192).SucculentWe’ve heard your feedback on our prickly addition to the post-apocalyptic flora. While we don’t want Succulent to break the game balance and become the primary source of water, we agree its emergency…

  • Patch notes 2026-07-16 (hotfix, experimental) - 16 July 2026

    Hi, everyone!We hope you're enjoying yesterday's experimental additions... even if it sometimes means finding out something is unstable broken. That was the case with one of the Unstable Cores on Nomads that we've just fixed.We thank you for sharing your experimental feedback, for example on the Steam forums. It helps us a lot. Please keep it coming!Patch notes 2026-07-16 (hotfix, experimental)Bug fixesFixed the overly deadly explosion radius of one of the Unstable Cores on Nomads.

  • Patch notes 2026-07-15 (experimental) - 15 July 2026

    Hello, everyone!We’ve got a summer-hot experimental update for you. Today’s patch features a new, very unique map as well as one of the most commonly requested additions: the Impermeable Tubeway! Enjoy responsibly, and remember to let us know your thoughts.Patch notes 2026-07-15 (Experimental)As a reminder, here’s how to play on the experimental branch. MapsThe features of Update 1.1 call for unconventional maps, so here’s one of our most original creations yet. On Nomads, your beavers may indeed need to migrate. As cycles change on the map, so does the water flow across this vast, arid land.New unconventional map: Nomads (256x256).Impermeable TubewayWe’re adding one more watertight object to the roster of new buildings. Thanks to Impermeable Tubeways, your Iron Teeth will get around the map more efficiently than ever, refusing to stop even when there’s a water reservoir in the way.New…

  • Patch notes 2026-06-22 (experimental) - 22 June 2026

    Hello, everyone!Update 1.1 has been live on the experimental branch for over a week now, and thanks to your feedback, we’ve identified and fixed quite a few extra issues.Misc.Added the winners of our first-ever mod contest to the in-game credits.Added the "Update 1.1" tag to the mod uploader. Bug fixesThe duplication tool no longer breaks automation settings for synchronizable buildings.It is now possible to automate Double and Triple Dynamites with the Detonator again. The Compact Mechanical Pump and the Massager can now be placed on the Impermeable Floor.A Campfire built during the day no longer appears malformed and with its fire lit.Fixed the Compact Mechanical Pump spawning water particles when the water on the output side was overflowing.The Compact Mechanical Pump will no longer pump water into a full, closed reservoir, resulting in wasted water - a serious crime punishable by pa…

  • Patch notes 2026-06-11 (experimental) - 11 June 2026

    Hello everyone!We thank you for your overwhelming response to yesterday's experimental launch of Update 1.1! Please keep the feedback coming, either in the comments below, on the forums, or on Discord.The first tweaks are now live on the experimental branch - see the patch notes below.Bug fixesArch of Progress now correctly allows placing overhangs right above its, well, arch.Updated the explanations in the Relay’s panel now that it accepts more than two inputs.Reminded the lazy beaver lumberjacks that all logs from a fallen tree must be retrieved, even if the player saves and loads the game in the middle of the process.Updated Observatory’s recipe to actually match its recent rebalancing.Fixed the tutorial’s checkboxes getting squeezed when the text is too long.Fixed a crash caused by a beaver getting confused while trying to deliver an item to a storage building that wouldn’t accept i…

  • Timberborn 1.1 now live on the experimental branch - 10 June 2026

    Hello, everyone!It is time to unveil the next major update for your favourite human-free, beaver-rich city builder - now live on Timberborn’s experimental branch!Update 1.1 features a very healthy dose of new content and quality-of-life additions:Statistics for goods and populationNew watertight buildingsTier 4 monumentsMore faction-specific attractionsDesert plant: SucculentUpdated mapsNew beaver workwear and more.Now, let’s get into the meaty details!Patch notes - 2026-06-10 (Update 1.1 - experimental)The new content is available to all game owners brave enough to give it a test spin on the experimental branch. Check this forum thread to learn how to participate.How to play on ExperimentalStatisticsIf you’ve ever wanted to know more about what has been happening in your settlement - or in a particular district - we’ve got you covered. The game now tracks changes in population and the…

  • Timberborn Mod Competition - the winners and more! - 5 June 2026

    Hello, everyone!When we announced our first official mod competition, we were not sure what to expect. We asked ourselves: Will people care? Well, let’s just say that after reviewing all 77 submissions (*), we realized there is so much good stuff it would be so dam difficult to choose the best entries.Since this is our first mod contest, we’ve decided to bend the rules this one time only… in your favor, of course. On top of the three winners who win 750 EUR, two handmade wooden beaver figurines, a place in the in-game credits, and a special rank on our Discord, as well as the three runner-ups (250 EUR, two figurines each), our team picked seven extra honorable mentions across all categories. The honorably mentioned will each receive a sweet merch pack from us.(*) The number of mods published in the contest period was higher but sadly, not everyone submitted their work via the entry form…

  • Patch notes 2026-05-06 (main branch) - 6 May 2026

    Whoa, that was quick! The recent experimental changes are now live on the main branch.Update your game, and in the meantime, here's our recurring reminder - remember to join our Modding Competition by May 21, 2026 to win sweet prizes, including the three 750 EUR main prizes and unique wooden merch! Zero coding experience needed*!(*) At least in the Tails and banners category proudly sponsored by the Beaver Artist Association, but shhh. >> Mod Competition

  • Patch notes 2026-05-04 (experimental) - 4 May 2026

    Hello, everyone!Several new changes are now live on the experimental branch, including reduced sloshing, a fix to a possible reserve storage exploit, and some extra help for modders. Speaking of which: remember to join our first-ever Modding Competition by May 21 to win some sweet, sweet prizes!Misc.Reserve storage buildings must now be emptied before they can be deleted. ModsThe blend file with example models that we shared some time ago is now included in the game's StreamingAssets directory and will be automatically imported by the Modding Tools' assets import feature.Bug fixesMade further tweaks to the water simulation to prevent excessive sloshing.The Earth Recultivator’s construction site can now be correctly selected when placed on Impermeable Floor.Flow Sensors are now more precise and no longer claim that zero does not equal zero.Workers of Flag buildings no longer try to gathe…

  • Timberborn mod-making competition is here! - 23 April 2026

    Hello, everyone!The full version of Timberborn is available, and among the highlights of the 1.0 mega-update were changes to the modding pipeline. Creating mods has never been easier - in many cases, you need zero coding experience.Now it's time to up the stakes with the first-ever Timberborn modding competition!🦫 What do I do?This is our first mod competition, so let's keep it simple. There are three categories in which you can compete:New game content - mods that add new buildings, map objects, beaver factions, you name it.Quality-of-Life - mods that improve the players' experience, add new ways of accessing and using in-game data, simplify common tasks, etc.Tails and banners - this one is for you, artsy beavers!We do not have a set theme for this competition, so just give us your very best.Remember that to be eligible, your creations must be new - not available anywhere before today…

  • Patch notes 2026-04-20 (main branch) - 20 April 2026

    Hello, everyone!The recent experimental changes, including tweaks to the Master Builder achievements, maximum well-being calculations, and how Fill Valves, Dams, and Floodgates work, are now live on the main branch.Misc.On Steam Deck, the game now initializes with increased UI scale to make it more legible.Obtaining the Master Builder achievements should now be easier. The game now remembers all built structures, rather than only checking what’s currently on the map.Average well-being is now calculated as a true average, rounded to the nearest whole number, instead of floored. Reaching max well-being for your beavers is now a little easier.Replaced the Fill Valve’s algorithm with one that is better at reaching the desired level.Added some wave dampening to Dams and Floodgates. This should significantly reduce sloshing.Bug fixesFixed the water pump exploit - hopefully, this time for good…

  • Patch notes 2026-04-16 (experimental) - 16 April 2026

    Hello, everyone!We've got a new bunch of experimental changes for you, including tweaks to the Master Builder achievements, maximum well-being calculations, and how Fill Valves, Dams, and Floodgates work. Enjoy!Misc.On Steam Deck, the game now initializes with increased UI scale to make it more legible.Obtaining the Master Builder achievements should now be easier. The game now remembers all built structures, rather than only checking what’s currently on the map.Average well-being is now calculated as a true average, rounded to the nearest whole number, instead of floored. Reaching max well-being for your beavers is now a little easier.Replaced the Fill Valve’s algorithm with one that is better at reaching the desired level.Added some wave dampening to Dams and Floodgates. This should significantly reduce sloshing.Bug fixesFixed the water pump exploit - hopefully, this time for good.Ext…

  • Patch notes 2026-04-09 (main branch) - 9 April 2026

    Hello everyone, We need to take a small step back on the main branch.Bug fixesWe reverted changes related to water pump exploit, as it made impossible to play on some maps.

  • Patch notes 2026-04-08 (experimental) - 8 April 2026

    Hello everyone,Some of your beavers have been having quite a tough time since the previous changes, so we're taking a small step back. Bug fixesWe reverted changes related to water pump exploit, as it made impossible to play on some maps.

  • Patch notes 2026-04-07 (main branch) - 7 April 2026

    Hello everyone!Let's celebrate International Beaver Day with the main branch patch notes!Misc.The "Books" need is now part of the "Fun" category after the "Knowledge" category was removed.Slightly reorganized beaver needs categories in the UI panel.Reduced memory usage by not loading some unnecessary assets.Placing tunnels and terrain blocks is now more consistent across different camera angles.Added a dam-related tip to the Droughts tutorial path.Made further improvements to the consistency of physical and mathematical units across in-game text.The construction progress panel was moved to the bottom, so the interactive elements in the selected building’s window no longer change position after that building is finished and the construction progress panel disappears.Selecting buildings is now more precise when using the Demolish and Priority tools.Bug fixesFill Valve's target height shou…

Patch notes and updates

S.noRelease datePatch nameGID number
13 September 2026Patch notes 2026-09-03 (hotfix, experimental)1842846814442498
21 September 2026Patch notes 2026-09-01 (hotfix, experimental)1842212951312447
331 August 2026Patch notes 2026-08-31 (experimental)1842212951309789
417 August 2026Patch notes 2026-08-17 (experimental)1840944183785532
511 August 2026Patch notes 2026-08-11 (Experimental)1840310314353310
616 July 2026Patch notes 2026-07-16 (hotfix, experimental)1838407329255959
715 July 2026Patch notes 2026-07-15 (experimental)1838407329253494
822 June 2026Patch notes 2026-06-22 (experimental)1835871199312304
911 June 2026Patch notes 2026-06-11 (experimental)1835236783559920
106 May 2026Patch notes 2026-05-06 (main branch)1832065502808450
114 May 2026Patch notes 2026-05-04 (experimental)1831432155577071
1220 April 2026Patch notes 2026-04-20 (main branch)1830163047265571
1316 April 2026Patch notes 2026-04-16 (experimental)1830163047256757
149 April 2026Patch notes 2026-04-09 (main branch)1829528821306421
158 April 2026Patch notes 2026-04-08 (experimental)1829528821303899
167 April 2026Patch notes 2026-04-07 (main branch)1828894815566891
172 April 2026Patch notes 2026-04-02 (experimental)1828894815556927
181 April 2026Patch notes 2026-04-01 (experimental)1828894815553931
1925 March 2026Patch notes 2026-03-25 (experimental)1827626365767821
2023 March 2026Patch notes 2026-03-23 (main branch)1827626365763232

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1062090
Live current players4,436
SteamPulse tracked peak25,084
Live count (today's peak floor)4,436
Price$24.49 (30% off from $34.99)
Free to playNo
Discount30%
Original price USD$34.99
Current price USD$24.49
Release dateMar 12, 2026
DeveloperMechanistry
PublisherMechanistry
Owners estimatedNot available
SteamSpy owner estimate minimum1,000,000
SteamSpy owner estimate maximum2,000,000
Review typeOverwhelmingly Positive
Positive review percent96%
Positive reviews39,463
Negative reviews1,650
Total reviews41,113
Steam recommendations38,840
Achievements59
Average playtime forever20,181 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1062090/

Short description

Humans are long gone. In a world struck by droughts and toxic waste, will your lumberpunk beavers do any better? A sandbox city-building game featuring ingenious animals, vertical architecture, water physics, and terraforming. Contains high amounts of wood.

About this game

Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the beaver factions and see how long your colony can last. Beaver societies Control one of two beaver factions: the nature-friendly Folktails or the industrious Iron Teeth. Each faction has unique buildings, technology, and gameplay traits. Choose what fits your playstyle! Wet, dry, and toxic seasons Prepare your settlement for recurring droughts and waves of toxic waste. Stockpile food and keep fields and forests alive even after rivers dry up. Rely on both natural water sources and artificial irrigation to keep the land arable and your beavers safe. Water physics and terraforming Beavers’ engineering skills are legendary. With Timberborn’s 3D water physics and terraforming, so can be yours. Put up dams and floodgates, erect massive aqueducts, dig canals and tunnels with explosives, and reshape the terrain to your liking. Vertical architecture Harness the game’s unique vertical architecture system. Space is limited, so stack lodges and workshops on top of each other. Construct platforms and bridges, set up an elaborate power grid, and let your beavers speed around on ziplines or through tubeways. Lumberpunk Turn timber into sophisticated machinery – from water wheels and lumber mills to engines and mechanized pumps. Wood is the core resource in Timberborn, but the most advanced structures require metal. To find it, send your scavengers to the ruins of the old world. Automation Automate tasks across your settlement by creating an intricate system of sensors, relays, counters, and other tools for advanced engineers. Self-controlling dams and factories are just the beginning. Bots Supercharge your colony with mechanized beavers. Power them up, maintain them, and you'll get extra-efficient workers for almost any job. They operate 24/7, and you can send them to the most hazardous areas. Well-being Build a sprawling city with efficient production chains and follow the lives of its inhabitants day and night. As the population grows, satisfy your evolved rodents with a balanced diet, entertainment, decorations, and end-game monuments that help rest…

Supported languages

English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Korean, Ukrainian, Thai, Traditional Chinese, Turkish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
kgrb12공포
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $24.49
  • Highest observed: $24.49

Timberborn's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.49, the highest is $24.49, and the first visible tracked price is $24.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -30%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -30%, with a lowest recorded final price of $24.49 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.49, from Sep 22, 2026 through Sep 22, 2026. The latest run records $24.49 for 1 day of uninterrupted daily tracking with a listed discount from $34.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.49
  • Current list price: $34.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Timberborn at $24.49 in USD, with a listed base price of $34.99 and a -30% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.49$34.9930%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.49$24.49No change30% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$24.49$34.9930% (Steam sale)Steam Store - Steam sale

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2488,88822 September 2026 - 00:30:03 UTC1,818,368
2Gems of War - Puzzle RPG63422 September 2026 - 00:12:46 UTC2,965
3Total Football Online10122 September 2026 - 00:30:52 UTC932
4Escape From Duckov87322 September 2026 - 00:28:12 UTC301,322
5Once Human19,08221 September 2026 - 22:42:27 UTC231,343
6帝国:权杖与文明1522 September 2026 - 00:28:09 UTC29
7火炬之光:无限10022 September 2026 - 00:04:57 UTC7,911
8Arena of Gods011 September 2026 - 08:16:33 UTC92
9Battle Teams 24721 September 2026 - 21:41:53 UTC7,966

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.