- Bug Fixes - 4 January 2021
Changes Scias can now respawn until you are past that part of the hidden vale quest. The red tailed scorpion can now respawn until you are past that part in the gone but not forgotten quest. Blacksmith tools can respawn until you complete that part of the quest in Tools of the Trade. Sheriff Sard can now re-give you Juniper's house key if you lose it during the quest Private Eye. Abigail's Pendant quest is now completable even if you've lost the pendant item. Using the painting during the hidden vale quest will no longer revert you back to an earlier quest state if you have already defeated the boss there.
- Minor Fixes - 15 September 2020
Fixed you being able to walk through a number of statues. During the My Precious quest, you can now re-obtain a needed key from Leon during the quest. Fixed an unintended passageway in Witchwood Cave. Fixed a wall having no colliders in Edge Town Sewers.
- Small Fix - 4 September 2020
Fixed an issue where new characters would start in the wrong location.
- Update: Expanded Assassin's Guild Quest and more - 2 September 2020
Expanded Assassin's Guild The focus of this content update is to expand the Assassin's guild quest line. It now includes a number of new unique locations spanning all three major world zones, and contains quests ranging up to level 20. Card Collector Mountain town contains a new NPC name the Card Collector. Collect sets of card decks along your adventure, and turn complete sets into him for a random item reward. Changes Added a brand new quest line for The Assassin's Guild. If you've already completed the old the old Assassin's Guild quests, you can continue where you left off by talking to Lucius in the Desert Assassin's Guild. If you haven't started The Assassin's Guild quests, the Temple of Reverence in the Desert might be a good place to look. Added new Assassin's Guild Sanctuaries. Added ranking and merchant system to the Assassin's Guild. Added Card Collector NPC. You can sometime…
- Content Update: Settlers and Bounty Hunters - 23 June 2020
Settler Camps This update includes a number of new quests and more content to fill out the world. You can now find settler camps scattered across the land. Trade with their merchants, and talk to them to receive quests or hints about things in the area. New Bounty Hunter Quest Line The Bounty Hunter's guild quest line has now been expanded and includes many new dungeons and points of interest. Talk to the leader of the bounty hunter outpost in the desert to find out how to raise in the ranks. Changes Added settler camps in the Desert, Plains, and Forest zones. Expanded the Bounty Hunter quest line, and added a number of new associated dungeons and points of interest. Added new weapon drops Adjusting the near clipping plane to reduce problems with the camera clipping through walls. Added some new visuals to the Museum of Magic. New common enemy armor drops now work for enemies in the yon…
- Wild West and Wizards Soundtrack Now Available - 15 June 2020
The official soundtrack for Wild West and Wizards transports your mind's eye back to that wide open, dusty landscape where wizards and cowboys become one. Grab a cup of campfire Joe and recall your revolver-wielding, fireball blasting adventures through a strange frontier. You can purchase the soundtrack from the Official Soundtrack store page.
- New Outfit Models and Fixes - 14 May 2020
Two New Outfits We added in two new outfit models, the Duster and the Cassock. Both of these new models will replace the clothes of certain NPCs throughout the game, as well as update the models of some items that you can equip. Changes Near Edge Town A few things have been updated near edge town to improve the initial experience. This includes the addition of a new quest, a slight improvement to the Tools of the Trade quest, some new NPCs, and more. This is intended to bring the quality of some of the early quests up to more closely match those found in the later game. Bug Fixes Thanks to everyone who have taken the time to report bugs and other problems. With the influx of new players since we left early access, we were able to identify a number of bugs that previously went unnoticed. Some of these have been fixed in minor hotfixes, as well as in this update. Equipment Drops Previousl…
- Minor Fixes - 6 May 2020
Fixed crack in desert terrain. Fixed typo in Tabitha's dialogue. Master Wizard Albus will now give you a replacement key if you lose it during the quest Into the Mountain. Fixed higher levels of the double tap talent reporting the wrong percent chance to not consume ammo. Fixed putrid shadows effect having the wrong icon. Disabled player input while dead. The Mountain Town Wizard can now re-give you certain quest items if you have lost them.
- Minor Update - 5 May 2020
You no longer have to hold down the sprint button to continue sprinting, as long as you've held it down long enough to start sprinting (held down through the dodge animation). Fixed hollow point ability dealing too much damage. Akron will now give you a replacement key if you lost yours during the quest A Hidden Temple and The Lost Chalice. Fixed bug in the has item dialogue condition where it wouldn't handle it properly if you did not have the item. Fixed typo in Search for Sureshot quest. Some actions, such as opening the options window, can no longer be bound to left click. This is to avoid a situation where you can't fix a keybinding due to it closing the options window. Blocked input while loading, which previously caused some problems. Fixed Isaac's dialogue to allow him to re-give you a quest item. Fixed bug where Isaac's dialogue would mess up if you were in a particular part of…
- Minor Fixes - 30 April 2020
Changes Disabled joystick input by default, and added an option to enable it. This is to fix an issue where some players were experiencing uncontrolled camera movement. Changed the initial scroll pickup for witch doctor from Putrid Shadows to Fear. The former can be purchased from the Edge Town wizard. Fixed issue with a statue near the Holy Rock Cave having an animation. Fixed some visual issues in the Red Ember Cave. Fixed an issue with a fallen tree standing upright in the middle of the forest. Fixed error by nameplates and other camera-locked UIs in certain situations where they try to initialize when the game is switching cameras. Fixed error that would occur when you clicked to select an infinite ammo type from the radial menu. Fixed error that would occur when pressing ability hotkeys while in the main menu. Fixed error that would happen when you tried to drag an ammo item into t…
- Wild West and Wizards Has Officially Launched! - 28 April 2020
Howdy everyone! The day has finally come. Today Wild West and Wizards officially launches on Steam, leaving Early Access. I want to go over what has changed since the Early Access launch and what updates are coming to the game after launch. WHAT’S CHANGED SINCE THE EARLY ACCESS LAUNCH? Since the launch on Early Access back in August we’ve added a slew of new content and improvements to the game. Our main goal was to get the game more polished and make sure there was plenty of content to keep you engaged while you explore the new frontier. Here’s a list of some of the major changes we’ve made since then. Two brand new classes have been added: The Witch Doctor and The Gunslinger. These classes come with unique starting abilities and their own talent trees changing the way you play the game. New Map UI and quest marker system making navigating more fun but still leaving a sense of raw expl…
- Minor Fixes - 21 April 2020
Hayden now has an option to give you items again if you lost them for some reason during the Perfect Poison quest. Updated a merchant's troubles quest to better indicate the location of Lacey's revolver. The visit bindstone text on the xp bar no longer appears unless you have advanced far enough in "The Yonder" quest. Fixed Armani pathing through his house walls. Fixed fire particles being seen through the ceiling in Armani's house. Fixed a bug that would cause fall damage sometimes if you jumped while entering a cave or other form of teleport. Opening your map now automatically closes the open map tutorial window. The journal tutorial window now shows when you get the first quest from Cinco and closes when you open your journal. Added tutorial tip telling you how to open your inventory. Removed reference to old grid system from wizard's resurrection quest description.
- Minor Fixes - 8 April 2020
Changes Fixed the Gunslinger's satisfaction effect not healing for enough. Fixed water screen effects sometimes getting stuck on. Improved Lighting on the character in the menu.
- New Class: Witch Doctor, Steam Achievements, and More - 7 April 2020
New Class Introducing our third playable class, the Witch Doctor. This class excels in wielding poison damage and fear, as well as utility spells to steal an enemy's health, or convert his own health into mana. Steam Achievements We have implemented Steam achievements. Now you can show off your much deserved accomplishments from the world of Wild West and Wizards. Some of these achievements are retroactive and will be awarded when you log in if you have already accomplished them. However, some others are not and you will have to meet their requirements again to activate them. New Areas A few new areas to explore have been added to the world including an abandoned school for wizards where there is a little mystery to unravel. Improved Performance We have done some work on performance. The plains zone should now be smoother, and the player map should also perform slightly better. Changes…
- Minor Fixes - 25 March 2020
Changes Fixed an issue where it would sometimes calculate your max experience as if you were level 1, causing your level percentage to show higher than it should at higher levels. Fixed packed shot ability giving you the wrong effect.
- Minor Fixes - 23 March 2020
Fixed bug that caused the quest journal to not work correctly when playing multiple characters in a single play-session. Fixed a bug that would cause your max xp value for a given level to be wrong.
- Minor Fixes - 19 March 2020
Changes Fixed error with plains tower boss. Fixed perfect dodge effect description showing the wrong value. Fixed problem where freezing shard and icy shot were not working properly.
- Gunslinger Class Available and Completed Main Quest - 16 March 2020
A New Class In this update, we introduce the Gunslinger class. This character excels in the use of revolvers and repeaters, and has a unique talent tree to specialize in. Along with the class and talents, we have added a few new abilities to compliment this class' playstyle. Finished Main Quest We have extended the main quest chain to include content leading up to and the completion of the final tower, marking the resolution of the game's main quest line. If you were up-to-date on the quest line, your journal will guide you on where to go to continue. New Points of Interest A number of new points of interest have been added to the world to help fill out the empty areas. These new places can be found spread out within the Desert, Plains, and Forest areas. Patch Notes Added gunslinger class, and a few new abilities. Finished main quest line. Added a number of new points of interest in the…
- Updated Map Interface and Expanded Main Quest - 4 February 2020
NEW MAP One of the major features of this update is a brand new map interface. It features a full 3d top-down view of the world and shows your current position, points of interest, teleport runes, and waypoints for your current quests. MAIN QUEST The update also includes expansions to the main quest line through unlocking and completing the second wizard tower located in the plains. WHAT'S NEXT? Next up, we will be working on expanding the main quest further up through the completion of the third and final wizard tower located in the forest. Additionally, work will begin on creating a second class to choose upon character creation. CHANGES Updated map. Progressed the main quest. Added map button to journal quest entries which opens the map to that location. Added new sign posts to the desert to help more easily discover new points of interest. Added new points of interest to the plains.…
- Hotfix - 23 December 2019
Changes Adjusted temple of desolation so that it doesn't overlap prophet's sanctum. Fixed Zalin's dialogue so that it handles instances if you had previously completed A Forgotten Tome before the prophet's path quest was implemented.